NT11 BOARD
SETTINGS AND FUNCTIONS
BOARD SETTINGS AND CONFIGURATION MODE
There are four settings you can alter on the NT11 board with
the DIP switches inside the grip frame (see figure 1):
Trigger Sensitivity -
This setting adjusts the delay between
two trigger pulls.
Dwell -
This is the amount of time the solenoid is activated.
ROF -
Rate Of Fire -
Controls the maximum number of shots
per second
Firing Mode -
This is the firing mode the NT11 uses.
There are two DIP switches mounted on the board of the
NT11 (See figure 1). The first one is used for the factory reset
and the second one is used to access the configuration
mode, where changes to the four settings are made.
DIP switch 1 (factory settings reset) –
When DIP switch 1 is down, settings will be reset to factory values
outlined on pages 10 and 11 once the NT11 is turned on.
NOTE: User defined settings can’t be saved if DIP switch 1 is in the
down position even if the values are changed in configuration mode.
CUSTOMIZED
SETTINGS
RESET
SETTINGS
• The NT11 is not water resistant. Excess moisture can cause damage to electronic parts.
• Keep the board and all electrical components clean of dirt, paint and moisture.
• To clean the board, use canned air. If a more aggressive cleaning method is needed,
lightly scrub the components with a soft, dry brush.
Heavy scrubbing will damage the board.
NT11 BOARD
SETTINGS AND FUNCTIONS
When you turn on the marker in normal operation mode with the power button,
the light colors mean the following:
Blue:
Boot sequence
Red:
Breech is clear, no ball detected inside the NT11 (eye is on)
Green:
Ball in breech, ready to fire (eye is on)
Blinking
Red:
Eye is turned off
Blinking
Green:
Eye failure, eye is blocked or dirty (see NT11 Eye, page 30)
Blinking
Blue:
Indicates a low battery, battery should be
changed as soon as possible
To turn the eyes off, press and hold the lower button until the light begins
flashing red.
To turn the eyes on, hold the lower button until the LED turns either red
or green.
When servicing your marker:
• Make sure a barrel sock is fitted to the NT11.
• Make sure your hopper is removed from the NT11.
• Make sure there are no paintballs in the breech of the NT11.
• Always remove the first stage regulator and relieve all residual gas pressure from the
NT11 before disassembly.
• The NT11 can hold a small residual charge of gas, typically 1 shot, with the first stage
regulator removed. Always discharge the marker in a safe direction to relieve this
residual gas pressure.
W W W . D Y E P A I N T B A L L . C O M
W W W . D Y E P A I N T B A L L . C O M
8
9
BLUE
RED
GREEN
FIGURE 1
Summary of Contents for NT11
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