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6-2
Chapter 6
6.1 Real Time Automation
D5T's automation system can record and play back the movements of most of the console's channel or buss controls.
Real Time Automation operates while timecode is running, and allows you to record the adjustments you make while listening to the audio.
Note that this depends on the presence of timecode, so if you are not using the console as your timecode source, you must ensure that it
is properly synchronised with your recording and/or sequencing units, before you can use automation.
If you are using the console as a timecode source, press the
Automation Menu / Transport Control
button to show the on screen
transport controls.
You can also use the special on-screen editor, which displays the adjustments (or "events") which you made in Real Time, and lets you
edit the effect and the timing of each event. When automating a mixdown, you would normally begin by making a "first pass" in Real Time.
You can then edit the result of this first pass by replaying the recording and making further adjustments to the channel controls or use the
tools in the Automation Editor to alter the recorded events.
For more information about the Automation Editor, see section 6.2.
Real Time Automation Modes
You can choose how the automation system operates for each channel using the Automation Editor.
Each control, channel and section in the Event editor has a set of Record, Play and Safe buttons which light to show their status.
You can press these buttons with the pointer. They allow you to individually affect the status of a single control. They also allow you to set
the status for a group of channels in a section. The S button makes a control safe from overwriting. This means that you cannot acciden-
tally place the control into Record and also that you cannot edit their events in the timeline event editor.
The state of the Record and Play buttons indicate which Automation mode is active. The different modes are as follows:
Record
Play
OFF
OFF
= Isolate
OFF
ON
= Play
ON
OFF
= Record
FLASHING
ON
= Update or Trim Ready
ON
ON
= Update / Trim
ON
FLASHING
= Nulling
6.1.2 Isolate Mode .........................................................................
When you start using a New Session, all channels are switched to Isolate mode by default. Isolate mode simply means that the Record
and Play LEDs are both switched off. Each channel's controls can be altered on the screen or the worksurface, and these changes will
affect the channel's audio signal, but the changes are not stored by the dynamic automation system.
If a control is in Isolate Mode, it can be affected by recalling a Cue.
Selecting Isolate Mode
To select Isolate mode, press the currently lit Rec or Play button.
NB: Pressing again on the currently selected mode button will normally switch the indicator off, and when neither of the Rec/Play buttons
are lit, the channel is in Isolate mode.
6.1.3 Record Mode ........................................................................
When a channel's Record button is lit and its Play button is not lit, the channel is in Record mode. In Record mode, while timecode is
running, channel control movements are recorded as "automation events". The types of controls that are automatable is determined by the
Automation Options (See Section 6.1.5)
Most events are displayed in the Automation Editor and can later be adjusted using the editing
tools.
Selecting Record Mode
To select Record mode on a channel, press the Record button. If the channel is already in Play or Update mode (see below), you may
have to press the Record button several times to enter Record mode.
Summary of Contents for D5T
Page 1: ...Operation Manual Issue A September 2004 Software Versions 2 4...
Page 2: ......
Page 10: ......
Page 11: ...Chapter 1 1 1 Chapter 1 Getting Started...
Page 12: ...Chapter 1 1 2...
Page 32: ...Chapter 2 2 1 Chapter 2 Inputs and Console Channels...
Page 33: ...Chapter 2 2 2...
Page 58: ...Chapter 3 3 1 Chapter 3 Busses and Outputs...
Page 59: ...3 2 Chapter 3...
Page 68: ...4 1 Chapter 4 Chapter 4 Master Section...
Page 69: ...Chapter 4 4 2...
Page 91: ...5 1 Chapter 5 Chapter 5 The Cue List...
Page 92: ...Chapter 5 5 2...
Page 111: ...Chapter 6 6 1 Chapter 6 Automation...
Page 127: ...7 1 Chapter 7 Chapter 7 Effects...
Page 128: ...7 2 Chapter 7...
Page 135: ...8 1 Chapter 8 Chapter 8 Troubleshooting...
Page 136: ...Chapter 8 8 2...
Page 139: ...A 1 AppendixA Appendix A D5TC Theatre Masters Controller...
Page 140: ...A 2 Appendix A...
Page 147: ...B 1 Appendix B Appendix B Multiple Console Setups Inc Redundant Engines...
Page 148: ...B 2 Appendix B...
Page 162: ...B 16 Appendix B Standalone PC Screen Appearance...