Chapter 5: Programming commands
67
A776-PG00001 D 07/13
A776 (B780) Programming Guide
Apply margin message mode (ColorPOS
®
)
ASCII
GS 0x99
l m n o
Hexadecimal
1D 99
l m n o
Decimal
29 153
l m n o
Value of
l
:
l
is a binary switch:
0 = disables margin message merging
1 = enable left margin message merging
2 = enable right margin message merging
l >
2 ignore command
Value of
m
:
m
is the ID (index) of the logo to be used in the merging. If a logo with index
m
does not exist or is wider
than the print raster width then this command is ignored.
Value of
n
:
n
is the number of raster rows to be empty (skipped) before repeating the designated margin message
merge
Value of
o
:
o
is a right – left toggle switch:
o
= 0 no toggling of the margin message merge
o
= 1 enable toggling, starting with a left margin message first
o
= 2 enable toggling, starting with a right margin message first
o
> 2 ignore entire command
This command performs a dynamic merge of a designated logo/message (or logo/message pair, which can be the
same) into each raster line to be printed after the character data has been placed and in conjunction with any other
active merge modes. The parameter
l
specifies whether merging should take place from the left side or the right side.
A left side merge followed by a right side merge (or vice-versa) must be issued, with the latter side merge command
setting the toggle switch = 1 or 2 will create the desired left – right printing effect. Each merge side retains its
n
value
of raster rows to be skipped. If toggling is not selected when both sides are defined, then if the
n
skip row values are
different, or the logo height sizes are different, the side logos will not line up as printing progresses. If toggling is
selected then both left and right sides merge margin message must be defined; otherwise toggling is ignored.
Each side logo can be > ½ of the raster print line. In that case the printing process is additive in the overlap region. This
command with the first parameter
l = 0
turns all margin message merging to off.
Shade and store logo (ColorPOS
®
)
ASCII
GS 0x9A
n m o
Hexadecimal
1D 9A
n m o
Decimal
29 154
n m o
Value of
n
:
n
is ID (logo index value) of an existing logo in either flash or RAM memory
Value of
m
:
m
is the % of shading to be applied to the logo, 0 <=
m
<=100.
Value of
o
:
o
is the new ID (logo index value) to be used to store the shaded result, according to the current setting of
user storage into flash or RAM.
This command applies shading to an existing logo of any size, storing the result in a new logo at index
o
. The new logo
is thus better suited for use in a merging mode. The % of shading will have only a few perceptible gradations, so large
increments (20 is suggested) should be used to achieve visibly distinct effects.
Summary of Contents for A776 ColorPOS
Page 12: ...Contents x A776 B780 Programming Guide A776 PG00001 D 07 13...
Page 14: ...Chapter 1 About this Guide 2 A776 B780 Programming Guide A776 PG00001 D 07 13...
Page 172: ...Code page 1255 Hebrew...
Page 173: ...Code page KZ_1048 Kazakh Code Page KZ_1048 Kazakh...
Page 174: ...Appendix C Electronic Journal 162 A776 B780 Programming Guide A776 PG00001 D 07 13...
Page 179: ......
Page 180: ...A776 PG00001 Rev D 07 2013...