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on either the musical-note symbol or directly on
the track itself. Now click on "
Add
", select the mu-
sic piece from the audio sample list that appears,
and confirm with "
OK
".
In case the music piece is too long in spite of
trimming and the end of the audio track lies bey-
ond the storyboard, simply shorten the end of the
audio scene: go back to the
Record, Edit
screen
and trim the music segment or trim it using the
Range
function.
If you are not certain how long your storyboard
is altogether (including effects), then simply look
under "
Storyboard length
" in the
Finish
menu.
Shorten your music segment to the same length.
If the music piece is too short to fill the entire
storyboard, either select the scene in which the
music ends, or select the music directly, and then
click again on "
Add
". The audio recording is now
repeated starting exactly where the first music
segment ends.
(Of course, it is also possible to replace music sce-
nes. Simply click on the inserted music segment,
select "
Remove
" and add, as above, a different
piece of music.)
Now we can insert the commentaries. Click on
the second track (commentary track) to make it
active.
Now look for the scene in the storyboard where
you want to insert your commentary and put it in
the center. Click on "
Add
" and then select the first
commentary sample in the audio list and confirm
with "
OK
". The commentary sample then appears
on the commentary track at the beginning of the
selected scene.
Now we come to the fine adjustments – to the
proper placing of the commentary sample.
At first, play the video from the commentary
position (click the Play symbol to the left of the
storyboard scroll bar). You should see the video
and hear the commentary. You can also observe
the volume level displayed within the audio samp-
le graphic.
Then click on "
Range
", select "
Position
", and shift
the
Start
point, so that the commentary begins
earlier or later. Scroll to the ideal position and
check again by replaying. When you are satisfied
with the commentary placement, return to the
menu
Audio mix
screen.
Now it is time for the first creation! Click on the
commentary in the commentary track and then
select "
Create
". The system computes the audio
tracks affected by the commentary. When the
calculation is finished, replay the storyboard (Play
symbol to the left of the scroll bar).
Pay close attention to the volumes of commentary,
original sound, and background music in relation
to each other. It is highly likely that there is a
mismatch. Often the commentary is not loud
enough and is masked by the background music.
You can now match the volumes to obtain the
proper audio relationship.
At the moment the audio in the commentary
track is selected. The "
Volume
" slider applies to
the entire length of the highlighted audio sample.
You can set the volume lower (negative dB values)
or higher (positive dB values). After creation you
can immediately check the result. Within the
audio track you also see the volume displayed as a
2-tone-blue wave form.
It will often be necessary to lower the volume
of the background music and/or the original
audio in order to hear the commentary
sample. Here you want to correct the volume
of the "neighboring tracks" for the duration
of the highlighted sample. Click on the
commentary sample to highlight it. Then click
the "
Correction
" button and select the camera
symbol (representing the original audio track)
from the list. Now use the dB slider to the right
(NOT the Volume slider above) to correct the
original audio track's volume for the duration of
the commentary sample.
Next select the musical-note symbol in the "
Cor-
rection
" list and use the control to the right to
lower the volume by 10 dB. The music volume is
lowered by 10 dB during the commentary sample,
and and when the sample ends--so does its cor-
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