28
29
3 before discussing the many special functions of
this screen.
Now exit the recording menu and switch to the
"
Audio Mix
" screen.
Audio mixing
Here you see the storyboard again. Below it are six
horizontal bands: these are the audio tracks.
The top track contains the
original audio
that was
input with the video, (represented on its button to
the right with a camera symbol). The samples on
this track cannot be removed. However, if you do
not want to hear the original audio, it can always
be muted.
The
commentary audio track
(microphone
symbol), two tracks for
background music
(music note symbols), and two effect tracks (
fx1,
fx2
) are at your disposal. You may use these five
tracks as you wish – the names and symbols
(displayed on the right) are only there for your
orientation. However, be aware that some of the
tracks work differently than others.
If audio must be created, then you will see a color
control band (directly below the scenes, but
above the audio tracks). The band is either red or
blue (sized in sections corresponding to the length
of a scene in the storyboard). A red band means
"must be created", a blue band means the audio
has already been created, and it is ready to play.
Activate the commentary audio track by clicking
either on the microphone symbol or on the track
itself. The track turns from gray to blue when
selected.
Then click on the "
Add
" button and select the
commentary that you have spoken and named
from the audio list now displayed. Confirm with
"OK" and the commentary is now placed as a
light/dark blue band below the scene you have
selected in the storyboard, on the track you desi-
gnated, (in this case, the commentary track). The
audio sample will be placed at the beginning of
the scene currently selected in the middle of the
storyboard. It can be moved using the "Range”
function (see below).
The light/dark blue in the audio sample represents
its volume level. Raising or lowering of the volu-
me will change the ratio of light blue to dark blue.
This will also show fade-ins and fade-outs, once
they are added. (When the sample is no longer
the highlighted sample, these bands will appear
light/dark gray.)
Remember that all of the functions in this screen
affect only the highlighted audio sample. Only
one sample can be highlighted at any time.
In case you made a mistake and the commentary
should begin in the next scene, delete the audio
sample by clicking on "
Remove
".
If the audio does not yet have the desired length,
then it can be corrected with the "
Range
" button.
You can read more on this in tutorial 4.3 (audio
mixing, step 3).
You also see that the color band under the story-
board is now partially red, because the audio has
not yet been created. Click on "
Create
" to mix the
audio on the original track with the commenta-
ry. After creation you can check your results by
clicking on the
Play
button.
Do the same with your music recording, which
you will put onto the third track (the background
music track).
You can also change the audio volume in case
your commentary is too quiet and the music too
loud, (if you haven't already done so in the recor-
ding menu).
Select the audio sample you placed in the com-
Summary of Contents for Prestige
Page 1: ...Casablanca Prestige User manual ...
Page 20: ...20 ...
Page 40: ...40 ...
Page 88: ......