©2002 Bally Gaming and Systems
5-9
GLOSSARY
CRT: (Cathode Ray Tube) A vacuum tube, such as a television picture tube, whose electron beam
can be focused to show graphical data.
Current Credit Meter: Bookkeeping meter showing credits available to the Player when the
machine returns to revenue operation.
Current Draw: The amount of current required to operate the machine. Usually measured in Amperes.
Cursor: The symbol on a display indicating where the next character will appear or where the next
action will take place.
Cycle: The total number of symbol combinations on a gaming machine.
DAC: (Digital to Analog Converter) An IC that provides a voltage or current output from a digital input.
Daisy Chain: A group of devices where a second device is connected to the first, a third device is
connected to the second, etc.
Data Vault™: A battery-backed redundant bookkeeping meter system that interfaces asynchronously
with the machine’s meters. The numbers are recorded at the same time, yet they are separate
from the operations of the machine’s meters, assuring accuracy even if something bad should
happen to the machine’s memory.
Deck: (a.k.a. Player Panel) Area of the machine’s cabinet where the Player accessible buttons are
located.
Degauss: The neutralizing of a magnetic field around a video monitor to correct faulty color.
Denomination: The value of each credit. For example, a machine configured for 25¢ registers one credit
for each quarter through the coin acceptor and four credits for each dollar through the bill acceptor.
DIP Switch: (Dual In-line Package Switch) A set of switches with a footprint similar to an IC for
mounting on circuit boards.
Display Glass: (a.k.a. Belly Glass) The lower glass insert of the door of an upright machine.
DIU: (Display Interface Unit) MAPS
®
system hardware that connects the LAN with external signs.
Through this device, the CPC via the BPC sends character strings, display sequences, and jack-
pot amounts to the overhead signs.
Diverter: See Coin Diverter.
DMK: (Display with Magnetic card reader and Keypad) SDS
®
hardware interface between the
GMU and the Operator or Player. External devices include a keypad, card reader and display.
DMK/EPI Fill Request: An SDS
®
fill request registered at the change booth when the employee
enters the fill code at the keypad of a machine.
Double Down: 1) A secondary game where a Player may wager part or all of the winnings from the
most recent game and possibly double the current winnings. 2) In Blackjack, doubling the initial
wager when the value of the first two cards totals 10 or 11.
Double Up: See Double Down, definition 1.
Drop 1) Coins and bills collected from a machine or the process. 2) An SDS
®
indicator for the fiscal
end and beginning of a gaming day for coin, bill, and/or slip data collection.
C
D
Cr - Dr
Summary of Contents for ProSlot 6000
Page 50: ...2003 Bally Gaming and Systems 3A 4 Glass and Decals Revised New...
Page 122: ...2003 Bally Gaming and Systems 3B 4 ProSlot 6000 Revised New...
Page 246: ...2003 Bally Gaming and Systems 3 100 ProSlot 6000 Revised New...
Page 250: ...Periodic Maintenance 4 4 2002 Bally Gaming and Systems...
Page 274: ...GLOSSARY 5 20 2002 Bally Gaming and Systems...
Page 278: ...6B 4 2000 Bally Gaming Inc ProSlot 6000 Plus...
Page 290: ...6B 16 2000 Bally Gaming Inc ProSlot 6000 Plus Tower Selections...
Page 291: ...6B 17 2000 Bally Gaming Inc ProSlot 6000 Plus Tower Selections cont...
Page 294: ...6B 20 2000 Bally Gaming Inc ProSlot 6000 Plus...
Page 304: ...Peripherals 8 4 2002 Bally Gaming and Systems...
Page 348: ...Peripherals 8 48 2002 Bally Gaming and Systems...
Page 396: ...Revised New 2003 BALLY GAMING AND SYSTEMS 9 48 ProSlot 6000...
Page 400: ...12 4 ProSlot 6000 MARCH 2000...
Page 404: ...12 8 ProSlot 6000 MARCH 2000...