VOICE EDIT MODE
Send Sel (send select 1--4): Specify whether or
not to send the sound from the element to each
effect send 1-4. The number of effect sends
available will depend on the effect mode and the
effect type. Non-existent sends will be indicated
by a dash (-), and cannot be selected. In the
above display, effect sends 1 and 2 are available.
If an effect send is turned on, its number will be
displayed, and the sound of the element will be
sent to that effect send. If an effect send is
turned off, a period (.) will be displayed, and the
sound of the element will not be sent to that
effect send. In the above display, element 1 is
being sent to effect send 1 only.
Level (0...127): Specify how much sound will be
sent from the element to the effect unit.
Vel Sens (-7...+7): Specify how key velocity
will affect the effect send level of the element.
For positive settings (+1...+7), more sound will
be sent to the effect unit for strongly played
notes. For negative settings (-1...-7), less
sound will be sent to the effect unit for strongly
played notes.
Scaling (-7...+7): Specify how key position will
affect the effect send level of the element. For
positive settings (+1...+7), higher notes will
send more sound to the effect unit. For negative
settings (-1...-7), higher notes will send less
sound to the effect unit.
Pressing F1-F4 will move the cursor to elements
1-4.
COMMON DATA / EFFECT SET
10.3 Effect 1 parameter
JUMP #214
Summary: Set effect parameters for the effect type
selected for effect 1. This explanation also
applies to effect 1.
Procedure:
From: Effect Set job directory (JUMP #212)
Select: job 03:Effect 1 Parameter (JUMP #214)
Specify: parameter settings for the selected effect.
The number and type of effect parameters will
depend on the selected Effect Type. Refer to the
following effect parameter tables. Parameter
numbers which do not exist for the selected ef-
fect type will be displayed as a dash (-).
Press F1 or F2 to move between effect param-
eters 1-5 and effect parameters 6-10.
Effect parameters; Many of the effect types have
similar parameters. Commonly-appearing
parameters are explained below. Parameters
unique to a specific effect type will be explained
after the parameter list for that effect type.
AM Depth: the amount of amplitude modulation
Delay Time: the delay before the processed sound is
heard
Density: the density of reverberation
Diffusion: the spatial spread of the reverberant
sound
Feedback Delay (FB Delay Time): the interval
between repeated echoes
Feedback Gain: the volume ratio of each echo to the
previous one (negative settings will invert the
phase)
Fine (Pitch Fine): fine adjustment in cents
(1/1200th of an octave) to the pitch change
High (Rev High): the proportion at which high fre-
quency reverb will decay in relation to the over-
all reverb time
High Control: the proportion at which high fre-
quencies will be retained in each successive
feedback echo
High Gain: boost or cut of the high frequencies
HPF (high-pass filter): frequencies above this set-
ting will be allowed to pass
Initial Delay: the delay before the processed sound
will be heard
Low Gain: boost or cut of the low frequencies
LPF (low-pass filter): frequencies below this set-
ting will be allowed to pass
PM Depth: the amount of pitch modulation
Modulation Delay: the time delay before the modu-
lation begins to occur
108
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Страница 196: ...MULTI EDIT MODE MULTI EDIT MODE This section explains the details of all Multi Edit parameters 185 ...
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Страница 211: ...SONG MODE Song Setup job directory Song Name 01 Receive Event 02 MIDI Control 03 Accent Level 04 Clock Beat 200 ...
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