44
All the Associated Connections that should be made in response to that
trigger connection are then defined on the right half of the tab. Highlight
your new Triggered Connection then click the
Add...
button in the
Associated Connections side of the window. This opens the
Add
Associated Connection
window (Figure 3-34, right illustration) where a
source-to-destination connection, which should be made when the
triggered connection is detected, is assigned. Note that this window has an
additional selection:
Lock Override
. When checked this causes the source-
to-destination connection to be made even when the destination is locked.
If Lock Override is left unchecked, the source-to-destination connection is
not made if that destination is locked.
Figure 3-34 Associated Connection Dialog Boxes
Associated Connections are most often used to control the bus-minus
connections for codecs which may be set as visible on multiple fader
channels. For example, if Codec A is set as visible on channels 13
–
16
four Triggered Connections would be setup to monitor for Codec A being
taken on any of those four channels. Each triggered connection would
typically have one Associated Connection created to connect that chann
el’s
bus-minus to the Codec A output.
An example of a more complex Associated Connection is shown in Figure
3-35 which is used to switch four Talk Studio mics between a DMX console
and an EMX console. When the Host mic is taken on channel 4 on the EMX
console the Co-Host mic is automatically taken on channel 5, and the two
Guest mics are taken on channels 6 and 7. The Studio warning logic is
then connected to the EMX Tally.
When the same Host mic is taken on channel 1 on the DMX console, the
Co-Host and Guest mics are connected to channels 2
–
4 on the DMX
console and the DMX Tally is connected to the STU WARN logic output
(which could be on the DMX, on the EMX, or on a Razor, or a Blade).
Figure 3-35 Creating Associated Connections for Sharing Talk Studio Mics
SOFTWARE UPDATES
Wheatstone may periodically issue software revisions for the DMX
Surface, Mix Engine, and Razor I/O Interfaces. The DMX Surface code
version is viewed and updated using the DMX Surface Setup
app’s
Hardware menu (Figure 3-36). The Mix Engine and Razor code can be
updated using
Navigator’s
Version Manager tab (Figure 3-37 on the next
page). Note that updating code requires that Navigator is licensed.
Surface Code Update
To see the current version of code running on the DMX Surface, in the
DMX Surface Setup app select the
Hardware
>
Version
… menu item.
A
pop-up
window lists information about the current code that’s running
on
the DMX Surface, including the version number.
Figure 3-36 EMX Surface Code Version and Update options
DMX Surface code is downloaded to the PC as part of the DMX Surface
Setup app installation so if you get an updated version of the Surface
Setup app it may also have new Surface code. Updated versions of the
Surface code may also be made available to be downloaded separately.
Click
Hardware
>
Update
… to open a Windows file search window.
It opens
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