
DOC-06800 Rev. A
5–31
Objet1000 - Connex 2 User Guide
Valid Object
Placement
You can ensure that models do not overlap when you position them on the
build tray, and that they do not extend beyond the tray.
To ensure valid object placement:
1. From the
Tools
menu, select
Constraints Settings
.
Figure 5-36: Constraints Settings dialog box
2. Select
Dynamic check
to identify:
•
invalid object placement while placing objects
On Drop
selected.
•
invalid object placement after moving objects
While Drag
selected.
•
objects placed beyond the trays boundaries
Outside Tray
selected.
•
objects that overlap
Object Collision
selected.
Note: Because of the unique characteristics of each type of model material
and finish, always check valid placement after changing the material/
finish. Remember that Objet Studio calculates the space occupied by
an object including the “bounding box” surrounding it (see
figure 5-51 on page 40).
Even if you do not use Dynamic Check when placing objects on the build
tray, Objet Studio automatically checks if there is a problem with the
positioning of objects on the tray before sending it to the printer. You can
also manually check for problems after positioning objects (see “Tray
Validation” on page 47).
D R A F T
16 June 2013
Содержание Objet1000 Connex 2
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