
CONSOLE 1 FADER USER’S GUIDE |
11
Important note about DAW Control
VST2 and VST3 – which is which?
In DAW Control mode, volume changes made in Con-
sole 1 Fader directly affect the channel faders of your
DAW. Thus, Console 1 Fader’s position in the insert
rack is not important.
However, when you’re using Console 1 Fader in a non-
DAW Control environment, Console 1 Fader runs in
series with other insert effects. Consequently, in this
mode it makes sense to place Console 1 Fader after your
other effects.
You should keep this in mind when working. Some pl-
ugins – like e.g. distortion, compressors et cetera – sound
different when incoming audio gets softer or louder.
Example: Let’s say you have an electric guitar track, and
that Console 1 Fader is not in DAW Control mode. The
slot after Console 1 Fader may be an overdrive plugin.
When you pull the Console 1 Fader slider down, the
guitar will sound cleaner, because its input into the over-
drive gets softer. This may not be what you want.
Plugins come in various formats, and it’s important to be
aware of the differences.
First, each DAW supports its own format(s), like AAX
for Pro Tools, VST2/3 for Cubase, AU for Logic Pro X
and so on.
In the case of VST2 and VST3, Console 1 Fader’s inte-
grated DAW Control only works with VST3. In some
DAW:s, it’s not always obvious which is which.
In Cubase, the VST2 plugins can be found in a folder
with the manufacturer’s name. In the case of Console 1
Fader: Softube. The VST3 version of Console 1 Fader
is found in a folder with the category name: Dynamics.
The VST3 version also has a /// symbol after its name.
In Studio One, the VST2, VST3 (and on Mac, AU)
versions of plugins have different symbols. In the second
image, the symbols preceding the formats mean VST3,
VST2 and AU.
VST3 and VST2 in Cubase
VST3, VST2, and AU in Studio One