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1.
From the Home screen, tap
➔
Settings
➔
Developer options
.
2.
Tap
Wait for debugger
to enable or disable the setting.
When enabled, a check mark appears in the check box.
Input
• Show touches
: Display visual feedback for touch interactions
on the screen.
• Show pointer location
: Highlights the data that was touched
on the screen.
Drawing
• Show layout boundaries:
Display clip bounds, margins, etc.
• Show GPU view updates:
Flash views inside windows when
drawn by the GPU.
• Show screen updates
: Areas of the screen flash when they
update.
• Window animation scale
: Configure the scale for animation
(ranges from off to 10x).
• Transition animation scale
: Configure the scale for
transitioning when using animation (ranges from off to 10x).
• Animator duration scale
: select Animation off or Animation
scale from .5x to 10x.
• Disable hardware overlays
: Always use GPU for screen
compositing.
• Force GPU rendering
: Assigns rendering operations to the
GPU.
Monitoring
Configure the user interface by setting the behavior for the
way the screen behaves when using applications or displaying
data.
1.
From the Home screen, tap
➔
Settings
➔
Developer options
.
2.
Tap the check box next to each Monitoring option to
enable:
• Strict mode
: Makes the screen flash when applications
perform long operations on the main thread.
• Show CPU usage
: Screen highlights the current CPU usage.
• Profile GPU rendering
: Uses 2D acceleration in applications.
• Enable traces
: Enables/disables on-screen tracing based on
an available parameter.
Apps
1.
From the Home screen, tap
➔
Settings
➔
Developer options
.