20
Playing the Sounds of the Sirius:
The sound categories:
The sound banks and libraries:
Playing Drum-Sounds:
By now you must be starving to hear the sounds of the Sirius. Once you have left the demo-mode by
pressing the EXIT-Key you will see the following on the display:
This means the following: 'A' indicates the bank from which the sound comes - '71' indicates the
number of the sound within that bank. After the colon comes the sound name, in this case
"SyncSynt".
On the right of the display you see a number, in this case "160" which is indicating the current speed
or tempo of the internal sequencer. In the lower part of the display you see the word "STOPPED"
which means that at present the sequencer is not running.
The seven bars to the right symbolise the separate Parts(tracks) of the Sirius. If you now play the Key-
board you will hear the sound shown on the display. The fifth bar of the part-display will show a level
reading. This is basically indicating that part 5 (SYNTH-1) is active. You will notice that the Part-key in
the mixer-section is also lit up, verifying the display's information.
Now let's look at the CATEGORIES section which allows you to choose the sound categories. You will
note that the CATEGORIES-Key named "SOLO-SOUNDS" is lit up. We have deliberately divided the
sounds into these different categories because it makes the selection of particular sounds so much
easier. The drum-sound categories (parts 1-4) are on the left of the CATEGORIES-Keys in orange
print. The synthesizer-sound categories (parts 5-7) are printed in white on the right. With the help of
the number Keys 1-16 directly above the keyboard you can choose one of 16 sounds from the se-
lected sound category. You can immediately play it on the keyboard. The display will directly show
you sound name, storage bank and library number.
The synthesizer-sounds are spread over three fixed ROM banks (A, B and C) and a USER-bank. After
listening to all categories and sounds on bank "A" you will have to change to the next bank. You can
do this two ways: Use either the PAGE/BANK-Key in the edit section or press the Categories-Key you
have selected one more time. Every time you press the Categories-Key you change banks.
In order to play any drum-sounds you have to select the Drum-Part you want to listen to first. You se-
lect the parts with the Part-Keys (1-4) in the mixer section. You will find these Keys directly below the
first four Mixer-section dials. Make sure that these Keys are selected by checking if the PART-SELECT
Key on the left of the mixer is lit. If not, press it down. Now choose the part for which you want to
hear the sounds. You select the different sounds exactly like you selected the synthesizer sounds. But
note that there is only one ROM and one USER bank for each drum-part.
There are 96 different ROM-sounds available in every drum-part (kick, snare, hihat and percussion).
This equals 384 drum sounds all together.
The synthesizer -Parts consists of 3 banks with 96 sounds each, 288 synthesizer-sounds in total. All in
all the Sirius has 672 factory sounds ready for you to use.
In addition the Sirius offers you 480 User-storage spaces for sounds programmed by yourself. There
are 96 storage spaces each for the kick, snare, hihat, percussion and synth parts .
A71:SyncSynt 160
(STOPPED)_______
Getting started
The fixed storage space for the factory-sounds of the Sirius is called ROM (Read Only Memory). It
can not be deleted or overwritten. The USER-storage space for your own programmed sounds is
called RAM (Random Access Memory).