SideKar Extreme User Manual rev 2.1 Page 48 of 87
In summary, the Grab & Go
™
flow is:
Press the message F key to be sent
Type or Key-board the call (it gets sent as you enter it)
Press the message F key again for the rest of the
message to be sent
Contesting
While the SideKar Extreme is not a substitute for a full contest
logging program, it can help with sending your contest
exchange and the general flow of many contests.
There are some contest specific features built in. The target
contests are those that are typically used in the field, starting
with the ARRL Field Day.
There are many aspects to contest logging. The new features
focus on Duplicate (Dupe)
Checking. Here’s why: When
operating QRP, a contester is more likely to be in the Search &
Pounce (S&P) mode, looking for QSOs, as opposed to the Run
mode on one frequency, waiting for others to answer your CQ.
In the S&P mode, when you hear a call, you want to know if
you’ve worked the station already. The new feature will tell you
that. If a station has already been worked and counts as a
duplicate for the contest selected, the SideKar Extreme will
alert you. You can still work and log the station again, if you
like.
Here are the features in detail:
1. In the normal screen mode,
Alt-A
selects the contest.
Each press of
Alt-A
will go to the next contest in a
round robin fashion. Stop at the contest you want. The
initial
values you’ll see are:
a. Log: Field Day
b. Log: Normal (not in a contest)