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CHAPTER 6
Animation
Animation is the appearance of an image changing over time. The most common types of
animation in Macromedia Director MX involve moving a sprite on the Stage (tweening
animation) and using a series of cast members in the same sprite (frame-by-frame animation).
•
Tweening is a traditional animation term that describes the process in which a lead animator
draws the animation frames where major changes take place, called keyframes. Assistants draw
the frames in between.
•
Frame-by-frame animation involves manually creating every frame in an animation, whether
that involves switching cast members for a sprite or manually changing settings for sprites
on the Stage.
Other forms of animation include making a sprite change size, rotate, change colors, or fade
in and out.
To specify tweening properties for a sprite, you use the Sprite Tweening dialog box.
To open the Sprite Tweening dialog box:
•
Select a sprite, then select Modify > Sprite > Tweening.
Содержание Director MX
Страница 1: ...Using Director MX Macromedia Director MX ...
Страница 12: ...Contents 12 ...
Страница 156: ...Chapter 4 156 ...
Страница 202: ...Chapter 6 202 ...
Страница 244: ...Chapter 7 244 ...
Страница 292: ...Chapter 10 292 ...
Страница 330: ...Chapter 12 330 ...
Страница 356: ...Chapter 13 356 ...
Страница 372: ...Chapter 14 372 ...
Страница 442: ...Chapter 16 442 ...
Страница 472: ...Chapter 18 472 ...
Страница 520: ...Chapter 19 520 ...
Страница 536: ...Chapter 20 536 ...
Страница 562: ...Chapter 23 562 ...
Страница 566: ...Chapter 24 566 ...
Страница 602: ...Chapter 27 602 ...