![LightProcessor PARADIME Скачать руководство пользователя страница 15](http://html1.mh-extra.com/html/lightprocessor/paradime/paradime_installation-and-operating-manual_1914911015.webp)
A range of modes exists to allow control by various types of input signal, to establish rules of precedence where there
are multiple inputs and to allow the connection of remote input devices. The selection of these modes is dealt with in
menu 51 but their use is described here.
1. DMX only.
Only the DMX input is active. The analogue input is ignored.
2. Analog only.
Only the analogue input is active. The DMX input is ignored.
3. DMX+Analog.
DMX and analogue inputs are mixed on an HTP basis.
4. WP9 + DMX.
Six 0-10V inputs have level control over six scenes. Any or all of the scenes may be mixed on an HTP
basis.
5. WP6 + DMX.
Latching scene control input for use with WP6 six-button remote panel or similar device. Levels from
scenes selected by the WP6 mix with DMX on an HTP basis.
6. WP6+CONT.
A seventh DMX channel is used to establish the precedence of inputs from a WP6 and a DMX device.
At the lower end of the slider range only the input from the WP6 is output and any input from the DMX source is
ignored. In the middle of the slider range the input from the last source used is locked in the outputs (and is written to
scene memory 7) and input from the other source is ignored. At the top of the slider range the output is determined by
input from the DMX source. When moving from low to high, the 'locked' output is replaced by the current output from
the DMX device. When moving from high to low, the 'locked' output remains current until a scene is selected on the
WP6. See page 6 for setting the address of the seventh (auxiliary) DMX channel.
7. DMX/ANALOG.
A DMX signal will take precedence over any analogue signal being received and the analogue input
is ignored. If DMX is not present or is lost, the analogue input signal is output. Note that, to use this mode, you will
need to set the DMX FAIL response accordingly (normally ALL OFF) in menu 33.
8. WP6M
A WP6 or similar device may be used to select four scenes and also allow up/down adjustment when the
Paradime input is set to WP6M in menu 51. The functions of the buttons are shown in Fig. 17 below. Pressing buttons
1, 2, 4 or 5 recalls the scenes allocated to memories 1, 2, 3 and four in menu 34. Buttons 3 and 6 gradually
increase/decrease the level of of the channels until they reach 100% or 0. The original scene may be re-instated by
pressing the appropriate scene button. Only those channels with levels greater than zero respond to the ‘scene chan-
nels up’ and ‘scene channels down’ buttons.
REMOTE PROGRAMMING AND EDITING
Scenes may be programmed or edited into the Paradime’s memories from a WP6 or or other similar analogue input
device, when the Paradime is in remote mode. Remote mode ‘R’ is accessed using menu 321 GET SCENE and is
found below scene 8 as you scroll down the list of scenes. Press
4
and the display will show ‘REMOTE PROGRAM’.
With the Paradime in remote mode an attached WP6 may be used to program scenes. Note the functions of the WP6
buttons in the Fig. 18. When you enter remote mode, scene 6 is active for editing, channel 1 is the current channel and
the level output is the currently stored level.
At this point you may:-
(a) use buttons 1 and 4 to vary the level of channel 1 of scene 6.
(b) use buttons 2 and 5 to move through the channels of scene 6, prior to adjusting a level using buttons 1 and 4.
(c) use button 3 to save the current setting of scene 6.
(d) use button 6 as a shift key and hold it pressed while pressing one of the other buttons 1-5, to select one of the
scenes 1-5. If you have not previously pressed button 3 to save any earlier scene programming, that programming will
be lost. Once the SHIFT key has been used, access to scene 6 is only available by exiting and re-entering the remote
programming mode.
Where you use some other type of analogue device, such as a small desk, the function of buttons 1-6 will equate to
channels 1-6 on the desk. Note that all inputs in the remote programming mode are momentary.
LightProcessor Paradime, all variants, version 21, September 2003
Page 5
CONTROL MODES
Fig. 18
Fig. 17