36
Using the Dimmer Utility
Operating Manual
HUB24 Series Dimmer
A.5
Logo Generator utility
The logo generator is used to draw customs logos from scratch, to modify existing
images and to download logos to the dimmers. This is achieved using the following
main functions:
•
Opening an existing logo file
•
Importing a bitmap file
•
Graphically editing a logo
•
Saving a logo to the computer
•
Download a logo to a dimmer
•
Erasing the logo and password from a dimmer
Go to the main window, on the Edit menu click Logo Generator to launch the Logo
Generator utility.
The logo generator window consists mainly of a grid of squares, which represent each of
the pixels in the logo. It starts with a blank logo (all pixels white).
The grid can be made larger or smaller on the screen, by clicking Enlarge or Reduce on
the Edit menu (or click the plus or minus magnify icons).
To print the logo that is currently in the logo generator, on the File menu click Print.
To close the logo generator, on the File menu click Close.
Opening an Existing Logo File
An existing custom logo file can be loaded into the logo generator, so that changes can
be made to it.
1. On the File menu, click Open to open the “Open” dialogue box.
2. From the Look in drop down list select the drive the logo file is located in.
3. Open the folder that contains the file, by double-clicking on the folder(s).
4. Double-click on the file name, or type it in File name and click Open.
Importing a Bitmap File
The logo generator can import bitmap files, which are monochrome (black & white) and
not greater than 68 x 43 pixels in size.
1. On the File menu, click Import to open the “Import” dialogue box.
2. From the Look in drop down list select the drive the bitmap file is located in.
3. Open the folder that contains the file, by double-clicking on the folder(s).
4. Double-click on the file name, or type it in File name and click Open.
A Windows drawing or paint program can be used to prepare the image and convert it to
a conforming bit map file.
Eg. using Microsoft Paint:
- Open an existing bitmap file.
- On the Image menu click Attributes and select Black & White.
- On the Image menu click Stretch/Skew and use stretch to scale the image to fit.
- Save the image with a new file name as a monochrome bitmap.
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