User manuel / Uputstvo za upotrebu
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- number of moves for time-control, if the game has more than one
interval.
If the game has more than one interval, for each of the intervals the
procedure of choosing parameters is the same as for the first interval.
IMPORTANT NOTE:
If information about both players (game time,
bonus or free time) is the same, you can save time when setting up
the clock. When choosing time for the first player and the first digit is
blinking signifying time for the other player, press the button and
the information will be rewritten and the last digit of the other player
will start blinking.
6. Button “UNDO“ ( )
The Button
is very significant in programming. In case of
mistake (wrong option or digit), it can be corrected by pressing the
button . It is very important to note that by pressing the button
you can retract not just one, but more previous actions, all the way to
the beginning of programming.
7. End of programming and repeated programming
of several modes
In case of need, it is possible to programme more modes
simultaneously. As soon the first mode is programmed, symbol “END“
will start blinking. When programming this mode is confirmed by
pressing the button
O K
, a number of the mode will appear on screen. If
this is the end of programming, confirm the number by pressing the
button
O K
and the clock is ready for you to choose the colour of chess
pieces and start of the game (explained in sections 5 and 6 of previous
chapter).
If you wish to programme another mode, at the moment when
mode number is blinking, choose the desired number of the new
mode to be programmed by pressing buttons or .
8. Programming of several combined intervals
When programming a mode, it is very important to follow the
instructions from the manual in case the chess game has more