User manuel / Uputstvo za upotrebu
10
5. PROGRAMMING
If a chess game or tournament is to be played in a way that is not
covered with the existing 22 default modes, the clock needs to be
programmed for the new game play rate. This clock can be program–
med for 10 different game modes, each of which can be changed
infinite number of times.
Switching to programming the clock is described in the section 3
of the previous chapter. While selecting one of 10 possible modes,
please take into account that, in case there is a tournament, every
clock should be in the same mode, so that the arbiters could adapt
and would have no problems switching to the next round.
Selecting programming mode is exactly the same as selecting a
default mode and it is described in section 4 of the previous chapter.
In case the selected mode is free (it does not have a game play rate
programmed for it), display will show symbols “b“,“1“,“c“ and “P“, as
well as blinking symbol “TIME“.
In case the mode is already occupied, the user can choose the
next free mode or re-programme the existing mode. For any of the
actions, press the button and the number of the selected mode will
start blinking. Change of mode is conducted by changing the number
of the mode using buttons
and
(and confirming the selected
number by pressing the button
O K
).
In case the user wants to re-programme the existing mode, the
button is used instead of the button
O K
.
PROGRAMMING STEPS
1. Selecting the desired mode
Whether you are programming a mode for the first time, or you
are re-programming it, programming procedure is the same. The first
blinking symbol signifies working regime. Choose between regimes
“TIME”, “BONUS”, “DELAY” or “GONG” by pressing buttons or .
Confirm the desired regime by pressing the button
O K
.