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DD8
plus Version 2.20 - September 1998
If the audio associated with a project on a removable disk is on another hard disk and the
removable disk is not in the system when you run CLEANUP, what will happen is that the DD8
will search through all the projects it can find on the system in order to establish what audio
should be kept and what should be deleted. Of course, it won’t find the removable disk because
it is missing and so assumes that all the audio that it has found on the hard disk(s) related to the
project on the removable (which is missing, of course) is unreferenced and will therefore delete
it. When you come to insert the removable disk and try to play it, it will show that all the audio
associated with it is missing and the project will be rendered unplayable.
Press EXIT (F6) to abort or, if you are sure you can proceed safely and no disks are missing from
the system, press ENTER but...
BE VERY CAREFUL BEFORE PROCEEDING AS YOU MAY IRRETRIEVABLY DESTROY
A PROJECT ON A REMOVABLE DISK MISSING FROM THE SYSTEM.
During the cleanup process, the bottom of the LCD will show:
The cleanup process will delete all unused audio on any disk connected to the system. Depend-
ing on the amount of unused audio, this could take a while so do this is in a quiet moment!
NOTE: If all this looks a bit worrying, our apologies but these prompts are provided to safe-
guard against you accidentally losing valuable data. The fact is that there is no good reason
why you should have your project on one removable disk and all the audio associated with it
on another and it is a practice that should be avoided. Presumably, the reason a removable
disk is used is so that it can be taken elsewhere for playback. If all the audio exists on another
disk, then it won’t play anywhere else successfully.
MINIMISE
This will also erase any unreferenced audio on the disk but will also ‘top and tail’ the recordings,
discarding any audio that is not actively referenced to any project and/or library. This is the most
efficient cleanup routine as it gets rid of ANY audio not being used leaving you only with the
audio that is actually relevant to any projects and/or libraries on disk(s). Pressing MINIMISE will
give this prompt:
Because the DD8 has to go round and top and tail every piece of audio affected by the MINIMISE
function, it can take a long time. After that, it has to ‘fix up’ all the cues that have been affected
in all the projects/libraries and this will also take time. The exact length of time, of course, de-
pends on the amount of audio being minimised but it is recommended you do this at the end of
the day, maybe even leaving it to run overnight!
** IMPORTANT **
The MINIMISE function cannot be aborted once you have started it.
* DO NOT, UNDER ANY CIRCUMSTANCES, SWITCH THE DD8 OFF DURING MINIMISE
*
IN THE EVENT OF ACCIDENTALLY PROCEEDING WITH THE MINIMISE FUNCTION
AND THEN CHANGING YOUR MIND, ONCE THE PROCESS HAS STARTED, IT WILL
HAVE TO BE LEFT TO CONTINUE THROUGH TO THE END.
SWITCHING THE DD8 OFF DURING THE MINIMISE PROCESS WILL CAUSE IRREPA-
RABLE DAMAGE TO YOUR DATA!!
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