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DD8
plus Version 2.20 - September 1998
LOCATOR
Once you start to build up a project, you need a convenient way of getting around it. Perhaps the
simplest way is to use the rewind and fast forward keys.
However, you often need to go to very specific points in a project. To facilitate this, the DD8 has
a powerful autolocator that allows you to store up to 100 numbered locate memories as well as
being able to locate to the start, the end and the IN, MARK and OUT points. You may also locate
directly to timecode values.
IN / OUT are used for the CYCLE Play function, as well as for marking a region for the NUDGE
function.
MARK is a dedicated memory for Biphase synchronisation. It is set to define a sync point be-
tween audio and film picture (usually a cross before the first frame).
STORE
Pressing the STORE key will show the following screen :
• Pressing IN (F1) stores the current NOW time as the IN point.
• Pressing OUT (F2) stores the current NOW time as the OUT point.
• Pressing MARK (F3) stores the current NOW time as the MARK point.
Pressing MEMORY (F6) goes to the STORE MEMORY page :
This page allows the current time to be stored in one of the locator memories (numbered 00 to
99). The memory number is entered via the Track keys (ALL/0, 1-8, SYNC/9). You can also store
a series of locate points using the STORE NEXT key. Each time you press this key, the current
time will be stored and the memory number will be incremented.
GOTO
Pressing the GOTO key will show the following screen :
• Pressing IN (F1) locates to the previously stored IN point.
• Pressing OUT (F2) locates to the previously stored OUT point.
• Pressing MARK (F3) locates to the previously stored MARK point.
LOCATOR - 6