VL Version 2
70
The Resonance-enhancing Modifiers
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Here we’ll experiment with two modifiers that
can be used to simulate the resonance of a wind
or string instrument’s body — the Impulse Expander and
Resonator — using a violin voice
1.
Disconnect the breath controller, foot controller, and
footswitch. Just disconnect the breath controller from the
VL1-m Ver.2.
2.
Press the
P
button to engage the PLAY mode.
3.
Select the A04 voice — “Violin”.
4.
Press
E
to go to the EDIT mode.
5.
Press the
™
(E1 or EL) function button to go to the
element edit menu.
6.
Press
£
(Modi) to go to the modifier menu.
7.
Use the cursor buttons to highlight the “5: IE & RSN
Setting” item in the menu.
8.
Press
[
to go to the IE & RSN SETTING page.
The “block” to the left of this display represents the
Impulse Expander, and the block to the right is the
Resonator. In this case the Impulse Expander is “off” and
the Resonator is “on”.
9.
Use the cursor buttons to highlight the “on” parameter in
the Resonator block.
10.
Press
=
to turn the Resonator “off”.
11.
Use the cursor buttons to highlight the “off” parameter in
the Impulse Expander block.
12.
While playing the keyboard, use the
-
and
=
buttons to turn the Impulse Expander “on” and “off” to
hear how it affects the sound.
You should notice that when the Impulse Expander is
“on” the sound has a “metallic” resonance. The effect is
most obvious on the attack and decay. The effect can be
further emphasized by adjusting the modulation wheel
(MW1) to add some vibrato.
Turn the Impulse Expander “off” and proceed.
13.
Use the cursor buttons to highlight the “off” parameter in
the Resonator block.
14.
While playing the keyboard, use the
-
and
=
buttons to turn the Resonator “on” and “off” to hear how
it affects the sound.
When the Resonator is “on” you should hear a
resonance that is more “woody” than that produced by the
Impulse Expander. The effect can be further emphasized
by adjusting the modulation wheel (MW1) to add some
vibrato.