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To delete an overlay scene, proceed as follows:
1.
To enter ‘Program Mode’, keep
[Program]
pressed for three seconds.
2.
Use |
[Up]
or |
[Down]
to select bank 31.
ð
The display shows
‘Overlay’
.
3.
Press
[DELETE]
and the
[Scene]
button assigned to the overlay scene you want
to delete.
ð
The LED flashes three times briefly.
4.
To return to ‘Play Mode’, keep
[Program]
pressed for three seconds.
When an overlay scene is set up, you can use it in the ‘Play Mode’. Simply press the
[Overlay]
button of the overlay scene during the programme run.
To turn off the overlay scene, press again the assigned
[Overlay]
button.
8.6 Effects generator
The effects generator can save movement pattern for rotation (pan) and inclination
(tilt) for moving heads and scanners along with normal DMX values in an overlay
scene. 12 different movement patterns can be selected and adjusted in size, speed
and output angles. The output angle can be modified individually for each con‐
nected DMX device. Thus, the effects of the various devices can be programmed
independently from each other.
With the effects, the effort of allocating rotation and tilt channel for each affected
device is connected. Thereby the values generated by the effect are added to the
rotation and tilt values that are stored in the overlay scene. So the data stored in the
overlay scene values form the basis of the effect.
Deleting overlay scenes
Calling up and disabling overlay
scenes
Instructions for use
DMX controller
28