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Controller Settings
The Controller Settings menu item allows you to make choices about what
components of the system will be used for the session. Below is the list of
controller settings and their functions.
General
Configuration:
Cycle through Configurations such as Strike Pods, Single, Mini, Single
& Strike Pods, and Mini & Strike Pods.
Strike Target Layout:
When a Configuration includes an image of Strike Pods, this
option will appear. Cycle through the Strike Pod Layouts for ideas and data tracking
purposes. This Layout will display when accessing the Free Activities Section under the
“Play” tab.
Time
Fanfare Time:
Select the amount of time between the finished game and the next
game.
Targets
Single/Mini Targets:
This will display the number of wired targets found by the CPU.
This setting is locked and predetermined based on the system being used.
Strike Pods:
This will display the number of wireless targets (Strike Pods) found by the
CPU. This setting is locked and predetermined based on the system being used.
RF Channel:
Select the RF radio band that drives the wireless pods (only change if
conflicting with another nearby RF system). Changing the channel means the Strike
Pods must be changed as well.
RF Power:
Increase or decrease the RF radio band strength that connects the Strike
Pods and CPU.
Game
Auto Restart:
With Auto Restart on, the game will display scores and then ready itself
for the next game to start. With Auto Restart off, the system will remain idle displaying
the score of the last game and only start a new game when the menu button is
pressed.
Audio