
If, when recording timed sequences, the steps become out of sequence (time
wise) then clicking on the
Shf
(Shuffle) button will shuffle the sequence
steps into the correct time order.
The shuffle
button
Random Sequences
A sequence set to
Type:
Random
is suited to applications that require ever changing events that
don’t need to run in any pre-determined order. By creating different lighting scenes or chases, and
dropping them into a random sequence, you can quickly produce an ever-varying lighting
atmosphere etc. Chases in a random sequence using sound-to-light, will produce an ever-changing
lightshow that follows the music.
Instead of activating steps sequentially, as in a chase, manual or timed sequence, the next step to
activate in a random sequence is chosen randomly from any one of the steps in that sequence and
ShowMagic never picks the same step twice in succession. Likewise, the time between random
steps being activated is also chosen randomly each time.
Min
and
Max
- these are selectable in minutes and seconds. By setting the
Min
time to 2 seconds and
the
Max
time to 10 seconds, ShowMagic will pick a random time between each step being triggered
that will be no less than 2 seconds and no more than 10 seconds. If you want the random sequence
to randomly pick the next step but you want it do so after a regular time interval, say every 10
seconds, then simply set both
Min
and
Max
to the same value e.g.
00:10
.
Auto-Timed Random Sequences
If you set the
Min
time to
00:00
the
Max
time changes to a
Once
setting and the sequence
Type:
changes to
Rnd/Sel
meaning
R
a
nd
omly
sel
ected and run for the duration of the selected event.
When that random sequence is triggered an event in that sequence is randomly selected which plays
to the end of its duration and then the sequence stops. If you hold down
[Ctrl]
and right-click on
Once
to change it to
Cont
then the same thing happens but the sequence won’t stop at the end of
that event - instead another event is randomly picked which plays through to its end and so on until
the sequence is stopped in the normal way. This feature is of course only pertinent to events with set
time durations - sounds, timed sequences, other
Rnd/Sel
sequences and chases set to
Once
etc.
Snapshots
To create a snapshot set all the events you want to be stored in that snapshot running, then highlight
an empty sequence button, hold down the
[Ctrl]
key and click on the
Rec
button on the sequence
panel. All the running events will then be recorded to that
Snapshot
. No timings are used in a
Snapshot
; every event is started at the same time. If the speed and slope settings for one or more
chases that are running are adjusted before the snapshot is recorded then it is those adjusted settings
that are recorded within the snapshot - the original speed and slope settings for the original chases
Section 9 - Sequence Panel
125
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