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22.1. CONNECTIONS FOR NETWORK PLAY
To enable network play, the hubs inside each of the master game machines must be connected with
network (LAN) cables. Connect the hub inside the master machine to each of the hubs inside the other
machines.
Do not make the LAN connections between this game and another game of a different type.
1. Turn the power off and unplug the power cord from the outlet. Place the power cord so as not to
damage it while working.
2. Move the machines so that they are aligned as explained in section 20 of this manual. Leave
enough space at the rear and the sides of the machine so that work can be performed safely.
3. Remove the back door(s) of the master units and feed a LAN cable between each hub (as shown in
the diagram on previous page).
4. Feed the excess cable back into the machine or lay cable cover as to not cause a tripping hazard.
5. Power on the machine and enter the SYSTEM TEST mode by pressing the TEST button located on
the VTS PCB located inside the COINCHUTE TOWER.
6. Using the SERVICE button, navigate to the NETWORK TEST option and press the TEST button to
enter.
7. Change the CABINET ID to read CABINET ID 1, CABINET ID 2, CABINET ID 3 and CABINET ID 4
from left to right. (see diagram)
8. Once ALL changes have been met use the SERVICE button to navigate to “CONFIRM CHANGES”
on each machine.
9. The machine will no reboot with the changes.
See section 21.2 on “HOW TO SET UP A MACHINE FOR NETWORK PLAY.
Summary of Contents for FORD RACING TWIN-FULL BLOWN
Page 25: ...20 Step 2...
Page 72: ...67 Once removed replace the lamp with new and reassemble in reverse...
Page 74: ...69 Replace the bulb or LED with the correct type and reverse process to re assemble...
Page 88: ...83 24 DESIGNED RELATED PARTS...
Page 89: ...84 25 PARTS LIST...
Page 91: ...86 25 2 ASSY MAIN 1P FR 10001UK Continues overleaf...
Page 94: ...89 25 4 ASSY HANDLE MECHA FR 2500UK...
Page 102: ...97 25 16 ASSY BRAKE ACCEL SPG 2200...
Page 103: ...98...
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