DMX protocol
Function
Type of control
DMX Value
DMX
Channel
67
Plane bar left-righ
none
68
Plane bar top-bottom
none
69
Reserved
70
Reserved
71
Gobo disc
none
72
Gobo disc Flip X
none
73
Gobo disc Flip Y
none
74
Gobo disc Flip XY
none
75
Gobo disc mirror X
none
76
Gobo disc mirror Y
none
77
Gobo disc mirror XY
none
78-79
Reserved
80
Plane mirror X top inverse
none
81
Plane mirror X bottom inverse
none
82
Plane mirror Y left inverse
none
83
Plane mirror Y right inverse
none
84
Plane mirror XY inverse
none
85
Plane mirror X-inverse,Y
none
86
Plane mirror X,Y-inverse
none
87-89
Reserved
90
Circular effect (Fish eye)
P1, P2, P3
76
P1-character, P2-X ratio, P3-Y ratio
91
Iris on layer
P1, P2, P3
P1-size, P2-iris type, P3-texture mode
92
Auto Iris effect on layer
P1, P2, P3
92
Auto Iris effect on layer
P1, P2, P3
P1-speed, P2-mask type, P3-opening/closing command
93-94
Reserved
95
Zoom In/Move XY
P1, P2, P3
P1-zoom, P2-X-movement, P3-Y-movement
96
Zoom In/Auto Move XY
P1, P2, P3
P1-zoom, P2-X-speed, P3- Y-speed
97-99
Reserved
kaleidoscope - mode and mosaic segment selection:
100
Square -static mode
P1, P2, P3
101
Square -dynamic mode
P1, P2, P3
102
Right triangular - static mode
P1, P2, P3
103
Right triangular - dynamic mode
P1, P2, P3
104
Isosceles triangular - static mode
P1, P2, P3
105
Isosceles triangular - dynamic mode
P1, P2, P3
106
Triangular 1 - static mode
P1, P2, P3
107
Triangular 1 -dynamic mode
P1, P2, P3
108
Triangular 2 -static mode
P1, P2, P3
109
Triangular 2 - dynamic mode
P1, P2, P3
110
Centered kaleidoscope (rough)-static mode
P1, P2, P3
111
Centered kaleidoscope (rough)-dynamic mode
P1, P2, P3
112
Centered kaleidoscope (fine)-static mode
P1, P2, P3
113
Centered kaleidoscope (fine)-dynamic mode
P1, P2, P3
Stat. mode:P1-density, P2-content (coarse), P3-content (fine)
Dyn. mode:P1-density, P2-size and pulsation, P3-movement
114-149
Reserved
Page 20
Summary of Contents for DT Series
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