Chapter 5
Operations — Using the pairing function
ENGLISH - 193
Using the pairing function
When the following two conditions are met, the guide for wring the pairing data is displayed in the standby screen
when the USB memory is connected to the <VIEWER/PAIRING> terminal.
f
The [NETWORK/USB] menu
→
[Panasonic APPLICATION]
→
[PAIRING GUIDE] is set to [ON]
f
Input is Panasonic APPLICATION
By wring the pairing data to the USB memory following the instruction, the pairing of the projector and that USB
memory is completed.
Connection to the projector is automatically performed by attaching the USB memory paired with the projector to
the USB terminal of the Windows computer or Mac, and starting the image transfer application software “Plug and
Share” in the USB memory.
The pairing data is a connection information between the image transfer application software “Plug and Share”,
and the projector and the USB memory.
Attention
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Do not use a USB extension cable or a USB hub, and directly insert the USB memory into the <VIEWER/PAIRING> terminal of the
projector.
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Do not insert the USB memory into the <DC OUT> terminal. The USB memory cannot be used on the <DC OUT> terminal.
Note
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If the USB memory cannot be directly connected to the <VIEWER/PAIRING> terminal of the projector, such as the projector is installed
on the ceiling, it is possible to download the image transfer application software “Plug and Share” to a USB memory from the Panasonic
website, and use it. Refer to the following URL.
https://panasonic.net/cns/projector/
Pairing the USB memory
1) Set the [NETWORK/USB] menu
→
[Panasonic APPLICATION]
→
[PAIRING GUIDE] to [ON].
2) Press the <NETWORK/USB> button to switch the input to Panasonic APPLICATION.
f
Every time the <NETWORK/USB> button is pressed, the input will switch in the order of MEMORY
VIEWER, Panasonic APPLICATION, and MIRRORING. Press the <NETWORK/USB> button until the input
switches to Panasonic APPLICATION.
f
The standby screen is displayed once the input is switched to Panasonic APPLICATION.
3) Connect the USB memory for pairing to the <VIEWER/PAIRING> terminal.
f
For the USB memory that can be used for pairing, refer to “USB memory that can be used with the
projector” (
x
page 69).
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For the handling of the USB memory, refer to “Using the USB memory” (
x
page 69).
4)
When the confirmation message is displayed on the standby screen, press
qw
to select [OK], and
press the <ENTER> button.
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The pairing data is written to the USB memory.