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Operation
29
If you are programming a group
of fixtures to perform the same
scenes with synchronized
master/slave triggering, we
recommend that you:
1. Use MUM to program a show
on one slave fixture
2. Download and save this
fixture’s memory (program
and settings) to your PC
using MUM’s Files menu (see
Figure 17), and then
3. Upload the program and
settings to each subsequent
fixture that you connect to.
For a more detailed explanation
of synchronized operation and
how advanced effects can be
created by programming fixtures
with a different number of
scenes, see the next section.
Synchronized stand-alone operation: detailed description
Note:
This section gives advanced information about stand-alone synchronized operation. You only need
to read it if you require help with problem diagnosis or if you want to program advanced
synchronized light shows.
The principles in stand-alone synchronized operation are as follows:
1. A scene contains a fade section, followed by a wait section
2. Each fixture can be individually programmed with up to 100 scenes, and each scene can have its own
individual fade and wait times.
3. Scenes are numbered from 0 to 99.
4. In synchronized operation, one master fixture issues commands to the other slave fixtures to “go to
scene
xx
”, where
xx
is the scene number that the master will execute next.
5. If a slave has fewer scenes than the master, it will derive which scene to go to by dividing the number of
the scene it has been commanded to go to (scene 5, for example) by the total number of scenes that the
slave fixture has (4, for example) in whole numbers (no decimal places). In this example 5 divided by 4
results in 1, with 1 remainder. This remainder will be the number of the scene that the slave fixture starts
- scene 1. Generally though, when a Slave fixture reaches its own last scene before the Master fixture, a
“go to scene x
x
” message will result in the first scene being played.
6. If a slave has more scenes than the master calls, the last scenes in the slave will never be executed, as
is the case with scene S4 in the following example.
7. In synchronized operation, the wait time is determined by the master. Every slave fixture fades and
waits at its own rate and then remains in the “wait” state until it receives a “start scene xx” command
from the master.
8. A slave fixture will not listen for the next message from the master fixture before it has finished its
current scene. This may result in a slave skipping a scene if the slave has a longer scene time than the
master. Note that in the following example, the scenes in the slave run out of their programmed
Figure 17: Managing fixture settings and stand-alone programs
as files
F=fade, W=wait
Timeline =>
M0
M1
M2
M3
Programmed in Master
F
W
F
W
F
W
F
W
S0
S1
S2
S3
S4
Programmed in Slave
F
W
F
W
F
W
F
W
F
W
Result
M0
M1
M2
M3
F
W
F
W
F
W
F
W
S0
S1
S2
S3
F
W
F
W
F
W
--
-- F
W
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