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Chapter 7: ActionScript for Flash
TextField._name
Availability
Flash Player 6.
Usage
my_txt
.
_name
:String
Description
Property; the instance name of the text field specified by
my_txt
.
Example
The following example demonstrates text fields residing at different depths. Add the following
ActionScript to your FLA or AS file, which dynamically creates two text fields at runtime and
displays their depths in the Output panel.
this.createTextField("first_mc", this.getNextHighestDepth(), 10, 10, 100, 22);
this.createTextField("second_mc", this.getNextHighestDepth(), 10, 10, 100,
22);
for (var prop in this) {
if (this[prop] instanceof TextField) {
var this_txt:TextField = this[prop];
trace(this_txt._name+" is a TextField at depth: "+this_txt.getDepth());
}
}
When you test the document, the instance name and depth writes to the log file.
TextField.onChanged
Availability
Flash Player 6.
Usage
my_txt
.onChanged = function(){
// your statements here
}
myListenerObj
.onChanged = function(){
// your statements here
}
Parameters
None.
Returns
The instance name of the text field.
Description
Event handler/listener; invoked when the content of a text field changes. By default, it is
undefined; you can define it in a script.
Summary of Contents for FLEX
Page 1: ...Flex ActionScript Language Reference ...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0 ...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally ...
Page 135: ...case 135 See also break default strict equality switch ...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while ...
Page 808: ...808 Chapter 7 ActionScript for Flash ...
Page 810: ...810 Appendix A Deprecated Flash 4 operators ...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code ...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values ...
Page 822: ...822 Index ...