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Chapter 5: ActionScript Core Language Elements
true
Availability
Flash Player 5.
Usage
true
Description
Constant; a unique Boolean value that represents the opposite of
false
. When automatic data
typing converts
true
to a number, it becomes 1; when it converts
true
to a string, it becomes
"true"
.
Example
The following example shows the use of
true
in an
if
statement:
var shouldExecute:Boolean;
/* ...
code that sets shouldExecute to either true or false goes here
shouldExecute is set to true for this example
*/
shouldExecute = true;
if (shouldExecute == true) {
trace("your statements here");
}
/*
true is also implied, so the if statement could also be written:
if (shouldExecute) {
trace("your statements here");
}
*/
The following example shows how automatic data typing converts
true
to the number 1:
var myNum:Number;
myNum = 1 + true;
trace(myNum); // output: 2
See also
false
,
Boolean class
CHAPTER 5
ActionScript Core Language Elements
Summary of Contents for FLEX
Page 1: ...Flex ActionScript Language Reference ...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0 ...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally ...
Page 135: ...case 135 See also break default strict equality switch ...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while ...
Page 808: ...808 Chapter 7 ActionScript for Flash ...
Page 810: ...810 Appendix A Deprecated Flash 4 operators ...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code ...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values ...
Page 822: ...822 Index ...