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Chapter 6: ActionScript Core Classes
Mouse class
Availability
Flash Player 5.
Description
The Mouse class is a top-level class whose properties and methods you can access without using a
constructor. You can use the methods of the Mouse class to hide and show the mouse pointer
(cursor) in the SWF file. The mouse pointer is visible by default.
Method summary for the Mouse class
Listener summary for the Mouse class
Mouse.addListener()
Availability
Flash Player 6.
Usage
Mouse.addListener (
newListener:Object
)
Parameters
newListener
An
object.
Returns
Nothing.
Method
Description
Mouse.addListener()
Registers an object to receive
onMouseDown
,
onMouseMove
,
onMouseWheel
, and
onMouseUp
notification.
Mouse.hide()
Hides the mouse pointer in the SWF file.
Mouse.removeListener()
Removes an object that was registered with
addListener()
.
Mouse.show()
Displays the mouse pointer in the SWF file.
Method
Description
Mouse.onMouseDown
Notified when the mouse button is pressed down.
Mouse.onMouseMove
Notified when the mouse is moved.
Mouse.onMouseUp
Notified when the mouse button is released.
Mouse.onMouseWheel
Notified when the user rolls the mouse wheel.
CHAPTER 6
ActionScript Core Classes
Summary of Contents for FLEX
Page 1: ...Flex ActionScript Language Reference ...
Page 8: ......
Page 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0 ...
Page 76: ......
Page 133: ...break 133 See also for for in do while while switch case continue throw try catch finally ...
Page 135: ...case 135 See also break default strict equality switch ...
Page 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while ...
Page 808: ...808 Chapter 7 ActionScript for Flash ...
Page 810: ...810 Appendix A Deprecated Flash 4 operators ...
Page 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code ...
Page 816: ...816 Appendix B Keyboard Keys and Key Code Values ...
Page 822: ...822 Index ...