enabled (sds)
753
enabled (fog)
Usage
member(
whichCastmember
).camera(
whichCamera
).fog.enabled
sprite(
whichSprite
).camera{(
index
)}.fog.enabled
Description
3D camera property; indicates whether the camera adds fog to the view from the camera. The
default setting for this property is
FALSE
.
Example
This statement creates fog in the view from the camera named BayView:
member("MyYard").camera("BayView").fog.enabled = TRUE
See also
fog
enabled (sds)
Usage
member(
whichCastmember
).model(
whichModel
).sds.enabled
Description
3D
sds
modifier property; indicates whether the
sds
modifier attached to a model is used by
the model.
The default setting for this property is
TRUE
.
An attempt to add the
sds
modifier to a model that already has the
inker
or
toon
modifier
attached fails without an error message. Likewise, an attempt to add the
inker
or
toon
modifier
to a model that already has the
sds
modifier attached also fails without an error message. Be
careful when using the
sds
modifier with the
lod
modifier. For more information, see the
sds
(modifier)
entry.
Example
This statement turns on the
sds
modifier attached to the model Baby:
member("Scene").model("Baby").sds.enabled = TRUE
See also
sds (modifier)
,
modifier
,
addModifier
Summary of Contents for DIRECTOR MX 2004
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...