Mouse
105
Property summary for the Member object
See also
Media Types
,
member()
,
member (Cast)
,
member (Movie)
,
member (Sprite)
,
Movie
,
Player
,
Scripting Objects
,
Sprite
,
Window
Mouse
Provides access to a user’s mouse activity, including mouse movement and mouse clicks.
You can access the Mouse object by using the top level
_mouse
property. You can either assign
_mouse
to a variable, or use the
_mouse
property directly to access the Mouse object’s properties.
•
Assign
_mouse
to a variable.
-- Lingo syntax
objMouse = _mouse
// JavaScript syntax
var objMouse = _mouse;
•
Use the
_mouse
property directly.
-- Lingo syntax
isDblClick = _mouse.doubleClick
// JavaScript syntax
var isDblClick = _mouse.doubleClick;
Property summary for the Mouse object
Property
castLibNum
modifiedDate
comments
name
creationDate
number (Member)
fileName (Member)
purgePriority
height
rect (Member)
hilite
regPoint
linked
scriptText
loaded
size
media
thumbNail
mediaReady
type (Member)
modified
width
modifiedBy
Property
clickLoc
mouseLoc
clickOn
mouseMember
doubleClick
mouseUp
Summary of Contents for DIRECTOR MX 2004
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...