environmentPropList
757
environmentPropList
Usage
-- Lingo syntax
_system.environmentPropList
// JavaScript syntax
_system.environmentPropList;
Description
System property; contains a list with information about the environment under which the
Director content is currently running. Read-only.
This design enables Macromedia to add information to the
environmentPropList
property in
the future, without affecting existing movies.
The information is in the form of property and value pairs for that area.
The properties contain exactly the same information as the properties and functions of the
same name.
Example
This statement displays the environment list in the Message window:
-- Lingo syntax
put(_system.environmentPropList)
// JavaScript syntax
put(_system.environmentPropList);
See also
System
#shockMachine
Integer
TRUE
or
FALSE
value indicating whether the movie is playing in
ShockMachine.
#shockMachineVersion
String indicating the installed version number of ShockMachine.
#platform
String containing “Macintosh,PowerPC”, or “Windows,32
”.
This is
based on the current OS and hardware that the movie is running under.
#runMode
String containing “Author”, “Projector”, or “Plugin”. This is based on the
current application that the movie is running under.
#colorDepth
Integer representing the bit depth of the monitor the Stage appears on.
Possible values are 1, 2, 4, 8, 16, or 32.
#internetConnected
Symbol indicating whether the computer the movie is playing on has an
active Internet connection. Possible values are
#online
and
#offline
.
#uiLanguage
String indicating the language the computer is using to display its user
interface. This can be different from the
#osLanguage
on computers with
specific language kits installed.
#osLanguage
String indicating the native language of the computer’s operating system.
#productBuildVersion
String indicating the internal build number of the playback application.
Summary of Contents for DIRECTOR MX 2004
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...