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Colortran Encore Control Console
Software Version 3.05
208
In the previous Example, Channel 2 does not read on stage because the cue in
which the level change occurred was never executed. To avoid an alteration of
the original stage look of the destination cue, you must make all existing levels
hard levels in the destination cue of the link. Based on the Example above, to
preserve the stage "look" assign the Clean Up attribute to cue 3. This assigns
hard levels to all channels.
?
B
ASIC
R
ULE
:
When you assign a link to a destination cue that has
tracking "soft" levels (including tracking zeros) only hard levels are affected.
The destination cue "adds" its hard levels to the former stage look. To
"replace" the former stage look with the destination cue, assign the Clean Up
attribute to the destination cue.
?
N
OTE
:
If you use a Link Return to return to the normal cue
sequence, the same rules apply (only hard level changes occur). You may need
to assign the Clean Up attribute to the "next" cue in order to fully replace the
stage look when you return to the original sequence.
Multipart Cues
A multipart cue is a way that you can cause different level changes with
different timing attributes within a single cue. With one press of the GO
button, you can start fast and slow fades, with or without delays and other cue
attributes. A multipart cue can contain up to four parts. You can assign a
different value to each cue part for the following attributes:
??
Time
??
Effect
??
Delay
??
Fade Effect
??
Profile
??
Cue Macro
??
Split Fades
Some cue attributes are assigned to the cue as a whole and not to individual
parts, as shown on the following list:
??
Link
??
Follow
??
Link Return
??
Cue Name
??
Link Repetitions
If you want a part to start to fade after other parts begin fading, assign a delay
to that part. If you want a part to fade slower or faster than the other parts,
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