EFFECTS GUIDE
Doc v6.00c
107
may be more suitable. For short, percussive sounds, a higher value may be more desirable as the reverb tail
will be smoother. Adjust to taste based on the program material.
PRE DELAY
– Adds extra delay before the reverb starts. The
SIZE
control automatically imparts a certain
amount of delay before the reverb starts. Use this control to add more delay if desired. For example, if the
SIZE
is low, the reverb will start almost immediately. You can use this control to add some delay before the reverb
starts but keep the small-sounding size.
TAIL DELAY
– This delays the reverb tail independently of the reverb’s “early reflections.” It can simulate the
sound of spaces in which reflections from surfaces at different distances reach the listener at different times.
EARLY LEVEL
– Adjusts the relative volume level of the early reflections. This control has no effect for the
Spring Reverb type.
REVERB LEVEL
– Adjusts the relative volume level of the reverb tail.
MOD DEPTH
– This parameter controls the depth of modulation of the reverb tail. For a more musical
sound, experiment with this and the
MOD RATE
control. The reverb contains an LFO that modulates the delay
lines that make up the reverb. This modulation helps fill out the soundstage and makes the reverb sound
fuller. The modulation is best used on pitched instruments. For non-pitched instruments like drums, it may
sound better with the modulation off. Set the depth to zero to defeat the modulation. To hear the effect of
the modulation, turn the mix to max and adjust the depth and rate. Then set the mix to the desired amount.
MOD RATE
– Controls the rate of modulation of the reverb tail.
NUMBER SPRINGS
– When the
TYPE
is set to “SPRING,” this sets the number of springs in the simulation.
SPRING TONE
– When the
TYPE
is set to “SPRING”, this changes the character, emphasizing different tonal
aspects of the simulation. Lower values create a darker tone.
SPRING DRIVE
– This simulates overdriving the circuit of the reverb when the
TYPE
is set to “SPRING.”
Reverb EQ Parameters
The reverb features a powerful equalizer with high and low-pass, plus two peaking-type filters.
LOW CUT
– Sets the frequency of the low-cut filter. Increase for thinner sounds.
HIGH CUT
– Sets the frequency of the high-cut filter. Decrease for darker sounds.
FREQ 1, GAIN 1, Q 1
– Controls the first peaking filter. Select the frequency and amount to boost or cut.
Set Q to determine the width of the effect.
FREQ 2, GAIN 2, Q 2
– Controls for the second peaking filter.
The
Reverb
block
has a
MIX
page with
MIX, LEVEL
,
BALANCE
,
BYPASS MODE,
and
GLOBAL MIX
parameters.
See
Common Mix Parameters
on p.
117
for more details on these.
A Word on “Spillover”
The Axe-Fx II Reverb is capable of “spillover,” which means that effect tails ring out when the effect is bypassed or
when you change presets. For more on this subject, please see
Setting Up Spillover
on p.
164
.
Summary of Contents for AXE-FX II
Page 1: ...Owner s Manual ...
Page 82: ...EFFECTS GUIDE Doc v6 00c 71 ...