7
Amended: Jan 2014
Loading and Totals
The general rules are that the panel is capable of supporting up to 200 devices per loop; this can be a
combination of Detection, Callpoints, I/O units and Sounders.
The protocol and internal memory are constructed in such a way that there are certain loading rules
which must be strictly enforced.
1. Maximum 200 devices per loop
2. Maximum 60 sounders/beacons/sounder beacons (set low) per loop.
3. Maximum 20 I/O units per loop which assumes each I/O uses 3 output channels;
4. Maximum 120 Output channels based on 2 + 3 above.
Certain devices have been constructed to circumvent these rules ef
fectively ‘fooling’ the panel to
offset some of the totals. The maximum 200 per loop CAN NOT be changed.
Device Type
Total per Loop
Replies as
Remarks
Detectors
200
Optical, Heat or Opto Heat
Call points
200
Callpoint
Sounder/Beacon/Sounder
beacon
60
Sounder Beacon
MIO (single and 3 chan)
20
3 Chan I/O
MCOM
20
3 Chan I/O
MCOMS
60
Sounder Beacon
Uses 1 sounder
channel
MCOM - R
20
3 Chan I/O
MCIM (old version)
20
3 Chan I/O
Obsolete
MCIM - C
200
Callpoint
Obsolete
MCIM - NF
200
Non
– Fire input
Obsolete
MCIM (new version)
200
Input
Spur Isolator
200
Takes no address
–
does take a load.
Zone/Shop unit Monitors
20
ZMU/SMU
Loop loader allows 20
conventional detectors
4 Way Sounder controller
20
SCU
Repeater/Mimic/CIOP
200
Repeater
Restricted by load (20)
Note 1
Beam Detector
200
Beam Detector
Restricted by load (20)
Note 1
4
– 20 mA
20
4
– 20mA
Fan Controller
200
Fan Controller
Tech I/O unit
20
I/O and Tech Input
Item takes 2
addresses
Addressable Remote Indicator
60
Sounder Beacon
Conventional/ Addressable
Hybrid
2
Hybrid
8 Per system
–
restricted by frequency
channels.
Note 1
– The figure in brackets is a recommended total for these devices, there is currently no
restriction placed in the Loop loader program.
Note 2
–
Where total per loop is shown this is a maximum number or a maximum combination with
other output devices