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INTRODUCTION
© 1985, 1986, 1987 E-mu Systems, Inc. Page 24
The Keyboard
Note the two paths coming from the keyboard in
Figure 2
;
the LFO, VCA, VCF, and ADSR
Analog Signal Processors are tied to keyboard dynamics (for example, playing harder can alter
the loudness, attack time, filter cutoff, etc.), as are some Preset assignment characteristics (i.e.
playing louder assigns a different Voice to a particular key).
The Output Channels
The Central Computer assigns keyboard keys to the output channels. When you play a key, that
key’s sound is assigned to Output Channel 1. If you hold this key and play another key, the new
key’s sound will be assigned to Output Channel 2. The Emulator II includes eight channels, so
you can play up to eight sounds simultaneously. Each channel has its own output jack, and
there is also a master output jack, which mixes the eight channels together. Individual Voices
can also be restricted to particular channels, which will be covered in detail later when we
discuss the Emulator II’s sequencer.
Re-cap
One more time: A Voice is a sampled sound. It is temporarily stored in the Emulator II’s Bank
and may be permanently stored on a Library disk. While a sampled Voice must be assigned to a
Preset prior to processing, a sampled Voice may nonetheless be processed immediately after
sampling since the Emulator automatically assigns the sampled Voice to a Preset it creates,
called the Null Preset.
To create a new Preset, make sure you have all the Voices required for the Preset in the Bank,
number and name a Preset, then assign combinations of Voices from the Bank to specific
sections of the keyboard. By specifying one or more of these Voices as the Current Voice, the
Current Voice may then be processed by the Emulator II’s analog and digital signal processors.
Since loading in a Performance disk fills the Bank with Voices and Presets, you can group these
Voices into new Presets, process the Voices, or alter the existing Presets.
Always Remember to Save Your Work
Once a Bank contains the desired Presets and Voices, it must be saved to a Performance disk.
Specific Voices can be saved to a Performance disk as part of a Bank, or saved individually to a
Library disk.
Summary of Contents for EII+
Page 11: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 11 INTRODUCTION ...
Page 20: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 20 ...
Page 26: ...THE GUIDED TOURS 1985 1986 1987 E mu Systems Inc Page 26 THE GUIDED TOURS ...
Page 84: ...VOICE DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 84 Fig VDEF 8 Fig VDEF 9 ...
Page 118: ...PRESET DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 118 ...
Page 168: ...ENTER MODULE 1985 1986 1987 E mu Systems Inc Page 168 ENTER MODULE ...
Page 214: ...SMPTE SUPPLEMENT 1985 1986 1987 E mu Systems Inc Page 214 SMPTE SUPPLEMENT OVERVIEW PROTOCOL ...