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INTRODUCTION
© 1985, 1986, 1987 E-mu Systems, Inc. Page 23
keyboard (unless you specify otherwise), and over-write the previous Voice assignment
(although as mentioned in the end of the last paragraph, the sampled Voices themselves remain
in memory).
The Disk Archives
So far, we’ve loaded a bunch of Voices into the Bank, created some Presets containing those
Voices, and done some Voice processing. However, remember that the Bank only retains this
information for as long as the Emulator II is plugged in and turned on. Of course, we don’t
expect you to leave the thing on all the time, which brings us to the subject of saving data on
disks.
There are two types of Emulator II disks, Performance disks and Library disks.
Commanding the Central Computer to “Save Bank” causes it to shuttle all the Bank data
(Voices, Presets, and Sequencer Sequences) on to a Performance disk. This disk permanently
stores data so that even after turning off the Emulator II. The disk will contain a record of your
work.
IF YOU DO NOT SAVE A BANK TO DISK, ALL BANK DATA WILL BE LOST WHEN YOU
TURN OFF THE EMULATOR II.
Do not wait until the end of a session to save -- save your work
periodically in case of power failure or some other unforeseen circumstance which might erase
the Bank’s memory.
Since the Performance disk contains a record of the Bank data, loading the disk back into the
Bank transfers all the Voice, Preset, and Sequencer data into the Bank (this will replace the
existing Bank data, if any). Therefore, you can work a Bank of sounds out at leisure, and save
the results of your work on disk; when you go to a gig, simply take the Performance disk with
you and load all your hard work from disk into the Emulator II in a few seconds.
Library disks record and play back Voices only (unprocessed or processed), and contain no
Preset information. They are useful when building up a library of raw sounds. For example, you
might want to sample an instrument, but are unclear about what kind of Presets you want to
make up from these sampled Voices. Simply save the individual Voices to the Library disk, and
then load them into the Bank at a later date when you want to create some Presets. And, if
while creating the Preset you process the Voices too heavily and wish that you had the originals
back, no problem...they are still preserved on the Library disk.
Think of the Performance disk as something you take with you on gigs, and of the Library disk
as a means of storing a collection of raw sounds which can be used later on to make up
Performance disks. Note: With either disk type, if you pull a Voice or Preset from a disk, alter it,
and then save it to that same disk without changing its identifying number, the disk will erase the
original version and replace it with the processed version.
Incidentally, the process of having new data erase and replace old data is called over-writing.
Summary of Contents for EII+
Page 11: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 11 INTRODUCTION ...
Page 20: ...INTRODUCTION 1985 1986 1987 E mu Systems Inc Page 20 ...
Page 26: ...THE GUIDED TOURS 1985 1986 1987 E mu Systems Inc Page 26 THE GUIDED TOURS ...
Page 84: ...VOICE DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 84 Fig VDEF 8 Fig VDEF 9 ...
Page 118: ...PRESET DEFINITION MODULE 1985 1986 1987 E mu Systems Inc Page 118 ...
Page 168: ...ENTER MODULE 1985 1986 1987 E mu Systems Inc Page 168 ENTER MODULE ...
Page 214: ...SMPTE SUPPLEMENT 1985 1986 1987 E mu Systems Inc Page 214 SMPTE SUPPLEMENT OVERVIEW PROTOCOL ...