BB2-7030 User Guide – Rev. 1.0
Page 41
For each local object to be accessed by the remote SNMP Client, enter the local object number
and scale factor. The local data and object name will be shown for reference. The data returned
to the remote SNMP client will be the indicated local value multiplied by the scale factor, then
truncated to integer. Enter an object number, then click Update to add the mapping to the list.
Objects are not immediately available when entered in the list above. When you have finished
making changes, click the Reload SNMP button to clear and reload the MIB. The MIB is also
automatically reloaded every time you restart this device.
Entering zero (none) for local object effectively deletes the rule even though it will still appear in
the list until deleted. Unused rules at the end of the list will always show none as the type.
Local Object is internally a coded number consisting of BACnet object type multiplied by 1000,
then added to the object number starting from #1. These are translated into abbreviations that are
easy to interpret on the web page as follows:
AI n = Analog Input #n
AO n = Analog Output #n
AV n = Analog Value #n
BI n = Binary Input #n
BO n = Binary Output #n
BV n = Binary Value #n
MI n = Multi-state Input #n
MO n = Multi-state Output #n
MV n = Multi-state Value #n
Object numbers start at #1. The maximum available number varies by object type, and these
limits may be found on the System Capacities link from the home/index page (click graphic at
top).