BB2-7030 User Guide – Rev. 1.0
Page 18
Local Object is internally a coded number consisting of BACnet object type multiplied by 1000,
then added to the object number starting from #1. These are translated into abbreviations that are
easy to interpret on the web page as follows:
AI n = Analog Input #n
AO n = Analog Output #n
AV n = Analog Value #n
BI n = Binary Input #n
BO n = Binary Output #n
BV n = Binary Value #n
MI n = Multi-state Input #n
MO n = Multi-state Output #n
MV n = Multi-state Value #n
Object numbers start at #1. The maximum available number varies by object type, and these
limits may be found on the System Capacities link from the home/index page (click graphic at
top).
Rule number simply tells you where you're at on the list of object maps. Click "next" and "prev"
to scroll through the list. To advance directly to a specific map, enter the desired number in the
"Map #" box, then click Update.
For each remote object to be read, enter the object instance and type, and location (device). The
names in the device list are defined in the Devices page. Use index value of 0 if no index.