Victory 3_en.pdf http://en.codelight.com.cn
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6.
Shape Effects
The controller offers an effect generator for you to quickly create exciting light shows with the minimum of
programming.
6.1.
How Effect Generator Works
The effect is a series of sequenced repeated movements of preprogramming. The representative effects are circle,
square, spiral and etc. they are the non-repeat random effects. For example, lighting beams move in a round route
on the stage. When you run an effect, the fixtures will work according to the present setup. If the effect is applied to
the pan and tilt attribute of the fixtures, the center of effect will depend on the present location of the pan and tilt.
By changing the pan and tilt position, the overall effect will show on the stage.
Effect generator can also be applied to other attributes of fixtures. You can use the effect generator to create various
colors, gobos, irises, and many other changes. Each effect can be used to produce a regular change for one attribute.
6.2.
Using Effect
1>
Select the fixtures and light them up;
2>
Press
[Effect]
;
3>
Select effects using the soft keys. The default selection type is
[All Effects]
, but you can also find more
specific types of effects by using the effect type drop-down list. For your convenience, any presently selected
effects will display in the
‘Current Load Effects’
section.
The running effects will be listed on the
‘Current Loaded Effects’
window, in which the quantity of
selecting fixtures shows on the left top and the attribute type of effect shows on the right top.
Those attribute types of effects include Intensity (I), Position (P), Color (C), and Beam (B) Effects.
The basic point of effect can be modulated. By changing its attribute, to set the size or speed to
‘0’
can get
the basic position of the effect.
Each of the built-in effects is designed to work with a specific attribute type, but will only work if the fixtures
themselves have the attributes needed to accomplish the effect. For example, the fixtures should have R, G, B
or C, M, Y channels to run the
‘Rainbow’
effects. Otherwise, you should use the
‘Color’
effects for the fixtures
with the color channel.
6.3.
Effect Parameters
Each shape effect has its own parameters with default values. You can modify the parameters to achieve various
effects.
If multiple effects are running, you can select any of them on
‘Current Load Effects’
, and then edit their attributes
one by one.