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9.3.
AUDIO
The UHD Player supports the following audio formats:
Audio Codec: AAC and MP3 up to 320 KB/s, PCM via WAV, FLAC
Sample Rates: 32 kHz, 44.1 kHz and 48 kHz are supported
9.4.
RENDERING GUIDELINE
We recommend using one of these software solutions to encode/transcode your video content:
ffmpeg, Adobe Media Encoder, Handbrake, AnotherGUI (
http://www.stuudio.ee/AnotherGUI/
We supply our customers with Adobe Media Encoder presets (=AME Presets), Handbrake presets and
AnotherGUI presets for common resolutions and frame rates. These can be downloaded here:
www.AVStumpfl.com/EncodingPresets
If you have complex content, we recommend using 2-pass encoding to ensure the best video quality.
This can be done very easily using ffmpeg (see the description below) and AnotherGUI with our
supplied presets:
www.AVStumpfl.com/EncodingPresets
If you need 10 Bit support, the only option on windows PCs is to use Adobe Media Encoder, because
ffmpeg or Handbrake do not have 10 Bit support for h.265 files. On Linux systems, there is a ffmpeg
build with 10bit support. If you want to use Linux for encoding your videos, we supply a bootable USB
Stick for this purpose. The image can be downloaded from here:
www.AVStumpfl.com/EncodingPresets
However, while testing h.265 with 10 Bit support, we did encounter some rendering problems when
using Adobe Media Encoder, so please make sure that you review your content after rendering. The
maximum resolution Handbrake can render is 3840x2160 pixels.
If you want to encode VP9 videos using Adobe Media Encoder or Adobe Premiere
,
you need to install
http://www.fnordware.com/WebM/
PLEASE NOTE:
ffmpeg, Handbrake, AnotherGUI or Adobe Media Encoder are not products of AV Stumpfl and,
therefore, we cannot support these software solutions.
FFMPEG
Here is a short guide on how to install ffmpeg on a windows operating system:
Download an ffmpeg build from this site:
https://ffmpeg.zeranoe.com/builds/
Unzip the downloaded file and copy the entire content of the folder to C:\ffmpeg\.
Define C:\ffmpeg\bin in your path environmental variable
—
see image below.