The second big challenge of physical modeling synthesis is to simplify user's interaction
with the model wherever possible, without sacrificing the essential nature of the instrument
being modeled. It has to sound authentic, but it should be fun and easy for the user to take
on new creative paths through real-time interactivity – change a control setting, hear the
result, without waiting three days!
1.2.2. The endless revolution
There are several methods of physical modeling synthesis, but the main point here is
that physical modeling is capable of recreating the character of a “real” instrument during
performance, including its subtle nuances of expression, while using a thousand times less
hard drive space than a collection of sampled recordings of notes would use.
Not only that, but physical modeling algorithms don't have to strictly limit themselves to
existing instruments. They can combine "mismatched" parameters to create instruments
that have never existed, even instruments that couldn't exist in the real world. From playing
a 50-foot piano to bowing a drum made of glass – There's no limit to the types of sounds
physical modeling synthesis can produce!
So: when you gather a bunch of music fanatics who also possess a knowledge of the
pertinent laws of physics and an in-depth understanding of the characteristics of electronic
circuits, you wind up with Arturia.
And when Arturia decides to honor the history and beautiful sound of the string machine,
you wind up with our brainchild: the Solina V.
May it help you weave your own musical dreams!
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Arturia - User Manual Solina V - Welcome to Solina V