Machine Modes
USA MAV500/MKVI Service Manual
3-4
28-00486-00
This document contains confidential information which is proprietary to ATI. It may not be disclosed to any unauthorized parties,
and it may not be copied. All rights reserved.
© Copyright (ATI) Aristocrat Technologies, Inc. 2002.
Options
Besides being able to alter machine controls to suit house preferences, the machine
provides menu controls for setting important game and player preferences, including:
•
Game percentage,
•
Links to house and stand-alone progressives in various levels,
•
Hopper coin-collect limit,
•
acceptable bill ($ note) denominations
•
Volume settings for sounds and tunes.
See Section 3.3.4, Operator Setup/Selection Mode.
The base credit value (a game credit), machine token amount for coin entry, and game
gamble option are set using the DIP switches on the I/O Driver Board.
Note
Jurisdictional requirements must be followed
when configuring machines.
3.2.1 Player Operation
When the machine is switched on and the cabinet door is closed and locked, the
fluorescent tubes light up and the machine automatically initiates a self-test. If no
faults are detected, gameplay may begin.
Play Pushbuttons
When a player inserts a coin or note, the machine either accepts or rejects the
currency. If the machine accepts the currency, it increments the CREDIT meter on
the game video display by the number of credits. The mid trim pushbuttons become
active and flash. The player may now either insert more currency or press one of the
pushbuttons to play the game. The player selects the number of credits to bet and this
number is shown on the BET meter on the video display. A beep sound is heard
when any of the BET playbuttons is pressed.
The reels then start to spin and after a short interval come to rest. When the spinning
reels stop, the line combinations are evaluated. If the result is a winning
combination, a win tune is played. The video display shows the number of credits
won in the WIN meter.
Some games incorporate a win gamble feature that provides players with the chance
to double their WIN amount. This feature is initiated by pressing the GAMBLE
pushbutton. The GAMBLE feature may be selected a maximum of five times in
succession. If players do not wish to gamble their WIN, they may press the TAKE
WIN button to add the WIN to the CREDIT meter.
Due to the limit on the number of coins that can be held in the hopper, as well as
other payout considerations, there is a limit to the number of coins that the machine