
To perform the AUTO PUNCH:
Once you have entered the punch-in and punch-out locations, and you
have turned AUTO PUNCH mode on, locate to a position within the
sequence which is a few bars before the punch-in point. Then enter
RECORD
mode as usual by pressing PLAY and
RECORD
simultaneously.
However, since the AUTO PUNCH function is on,
RECORD
mode
cannot yet be entered. Instead, the
RECORD
light blinks until the
PUNCH-IN point is reached. When it is reached,
RECORD
mode is
automatically entered and the
RECORD
light stops blinking and stays on
continuously. When the PUNCH-OUT point is reached,
RECORD
mode
is automatically exited and the
RECORD
light goes off, but play continues.
It is also possible to use AUTO PUNCH to automatically enter and exit
OVERDUB
mode. To do this, follow the example given above, but
instead of pressing
RECORD,
press
OVERDUB.
The mode which is
entered is determined by which key is pressed - RECORD or
OVERDUB.
70
Summary of Contents for MPC 60
Page 1: ......
Page 2: ......
Page 9: ...Section 1 Introduction ...
Page 12: ......
Page 13: ...Section 2 The Basics ...
Page 32: ......
Page 33: ...Section 3 Recording Sequences ...
Page 82: ......
Page 83: ...Section 4 Editing Sequences ...
Page 114: ......
Page 115: ...Section 5 Song Mode ...
Page 122: ......
Page 123: ...Section 6 Sampling and Editing Drum Sounds The SOUNDS key ...
Page 153: ...Section 7 Saving to and loading from disk ...
Page 174: ......
Page 175: ...Section 8 Syncing to tape and other devices ...
Page 196: ......
Page 197: ...Section 9 Midi Functions ...
Page 213: ...SECTION 10 APPENDEX ...
Page 220: ......
Page 221: ...SECTION 11 INDEX ...
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