ADOBE DIRECTOR 11.0
User Guide
178
Editing and formatting text
Director offers several ways to edit and format text. You can edit text directly on the Stage and format it with the Text
inspector, or use the Text window to work in a more traditional text editing environment. The Font and Paragraph
dialog boxes contain many of the same formatting controls as the Text window and the Text inspector. Select the
most convenient option for your work style.
Selecting and editing text on the Stage
For basic text editing, it’s fastest to edit text directly on the Stage.
Edit text on the Stage
1
Click a text cast member on the Stage to select it as a sprite.
The text sprite appears as a normal sprite with double borders.
2
Click twice to edit the text.
An insertion point appears in the text, and you can begin editing.
3
Use the Text inspector (Window > Text Inspector) to reformat the text.
You can also use the Modify > Font and Modify > Paragraph commands to reformat selected text.
When you make a change, Director updates all sprites that display the text cast member.
Note:
If you’re changing the background color of text, you have two options. To change the background color of the cast
member, double-click the text sprite on the Stage and assign a value from the Color box on the Tool palette. You can also
tint the sprite’s background, which blends the background color of the cast member with the background color of the
sprite. To apply this effect, select the sprite, and select a background color on the Property inspector’s Sprite tab.
Edit text on the Stage during playback
1
Select a text sprite, and click Editable on the Property inspector’s Sprite tab. For more information, see
Displaying
and editing sprite properties in the Property inspector
.
2
Begin playing back the movie.
3
On the Stage, click to edit the text.
Formatting characters
After you create text cast members for your movie, you can set the font, style, size, line spacing, and color. The
following procedure uses the Font dialog box, but many of the same options are available in the Text inspector and
the Text window.
1
Double-click a text sprite or cast member.
2
Select Modify > Font to open the Font dialog box.
3
Select from the following options in the Font dialog box: