4. Use
BANK UP/DOWN
buttons to select the destination
PROGRAM
bank.
5. Press the
MUSIC/Bank Copy
button to execute the copy. All LEDs on the con-
troller will blink.
NOTE: All 8 scenes in a Program bank will be copied.
8. CHASE PROGRAMMING
A chase is created by using previously created scenes. Scenes become steps in a chase
and can be arranged in any order you choose. It is highly recommended that prior to
programming chases for the first time; you delete all chases from memory. See “8.5.
Delete all CHASE Programs” at page 18 for instructions.
8.1. Create a Chase
A chase can contain 240 scenes as steps. The term steps and scenes are used inter-
changeably.
1. Press
PROGRAM
button until the LED blinks.
2. Press
CHASE
(
1 - 6
) button you wish to program.
3. Change
BANK
, if necessary, to locate a scene.
4. Select the
SCENE
to insert.
5. Tap the
MIDI/Add
button to store.
6. Repeat steps 3 - 5 to add additional steps in the chase. Up to 240 steps can be
recorded.
7. Press and hold the
PROGRAM
button to save the chase.
8.2. Running a Chase
1. Press a
CHASE
button then press the
AUTO/DEL
button.
2. Adjust Chase speed by tapping
TAP/DISPLAY
button twice at a rate of your
choosing.
NOTE: The time between 2 taps will set chase speed (up to 10 minutes).
8.3. Checking a Chase
1. Press and hold
Program
button until the LED is lit.
16
ENGLISH
SCENEMAKER 2416 User manual
Содержание SCENEMAKER 2416
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