EXPLANA
TION OF TEST
AND DA
TA
DISPLA
Y
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.
Shown below are the tests and screens to be used for different problems.
This product uses a LINDBERGH game board and a DVD DRIVE. In the system, a different game can be played by
putting a different DVD ROM in the DVD DRIVE.
For this reason, the product’s Test Mode consists of two modes: a System Test Mode for systems in which coin
settings, for instance, are made for products that use the same system, and a Game Test Mode for setting of difficulty
level, etc., and for input/output test of operational units used exclusively with this product.
NOTE : “S/M” in the table denotes LINDBERGH service manual, which is provided separately.
TABLE 9
ITEMS
DESCRIPTION
REFERENCE SECTIONS
Game machine
installation
1. Confirm that the information display screen appears
in normal fashion.
“S/M” Chapter 4
2. Investigate each input device on the Input Test Screen.
“S/M” Chapter 4, 3-3 A, F
3. Investigate each output device on the Output Test
Screen.
“S/M” Chapter 4, 3-3 B, C, D, E
Periodic
maintenance
1. Check settings.
“S/M” Chapter 4, 3-3 E, G
2. Test each input device on the Input Test Screen.
“S/M” Chapter 4, 3-3 A, F
3. Test each output device on the Output Test Screen.
“S/M” Chapter 4, 3-3 B, C, D, E
Control problem
1. Investigate each input device on the Input Test Screen.
“S/M” Chapter 4, 3-3 A, F
2. Adjust or replace each input device.
Owner’s Manual Chapters 11,
12, 13
3. If the problem persists, examine the mechanical
components of each input device.
Owner’s Manual Chapters 10,
11, 12
Monitor problem
On the monitor adjustment check screen, check to be
sure the monitor has been adjusted properly.
“S/M” Chapter 4, Owner’s
Manual Chapters 8, 9
IC board problem
1. Information Display Screen
“S/M” Chapter 4
2. Speaker Test
“S/M” Chapter 4
Date Check
Check data on game play times, histograms, etc., and
adjust the level of difficulty.
3-3H
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