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11
ENFORCER Vandal Resistant Flush-Mount Access Control Keypad
SECO-LARM U.S.A., Inc.
Getting Ready to Program:
Keypad Codes:
There are five types of keypad codes:
•
Master code – Used only for entering programming mode; there can be only one master code
per keypad.
•
Super user code – Can be used to activate outputs #1 and #2, or to disable (inhibit) or enable
the operation of output #1.
•
User codes – Unique codes for each user to activate outputs #1 or #2.
•
Visitor codes – Temporary user codes that can be assigned to visitors or temporary workers to
activate output #1; the visitor codes can be programmed for one-time use or to expire after a set
number of hours has passed.
•
Duress codes - Assigned to specific users as a way to send a silent alert if forced to use keypad
under duress.
Power Up the Keypad:
When the keypad is first powered up, it will beep continuously for about 1 minute. During this
power-up time, if needed, use Direct Access to Programming (DAP) to reset the master code (see
“Direct Access to Programming (DAP)” on page 28).
1. Turn off the beeping before the 1-minute power-up period ends:
12 #
This will immediately stop the beeping.
When the beeping has ended, the keypad is ready for normal operation or for programming.
Enter and Exit Programming Mode:
All programming of the keypad is done in programming mode.
1.
Enter programming mode:
xxxx **
NOTE
:
XXXX
is the master code.
0000
is the default master code
(see “Programming the Master Code” on page 13 to program a new master code).
The amber LED will turn to a steady ON to indicate that the keypad is in programming
mode.
2.
Exit programming mode:
**
The
**
entry can be used to exit programming mode at any time while programming. The
amber LED will return to flashing, indicating standby mode, upon exiting programming mode.
NOTE
:
DO NOT DISCONNECT THE KEYPAD FROM POWER WHILE IN
PROGRAMMING MODE
. Disconnecting the keypad while in programming mode
could cause a keypad memory error.